Stwa wrote (View Post): |
But did you ever figure out why that was. Was it related to pathfinding or something else.
I have WaR, for instance, and the vehicles (including those of the AI), are able to cross bridges. |
Ivan_Zaitzev wrote (View Post): |
When LSA came out, it was impossible to make tanks cross some bridges. |
Stwa wrote (View Post): |
Look, it happened to me too. |
platoon_michael wrote (View Post): |
I like those shoulder patches.
What's the Germans look like? |
Tejszd wrote (View Post): |
In LSA they tried to improve path finding over WAR/TLD to avoid tanks/vehicles getting stuck in small areas so they made them avoid tight areas. This change was patched into WAR/TLD but unfortunately that made constricted areas, like some of the bridges, impossible to move over/through as the path finding AI no longer believed were big enough. You could even place tanks/vehicles on those same bridges as it was a passable area/terrain that was big enough for them to be placed but then they would not move.
Example; TLD pegasus bridge which even today has not been widened to fix the issue though it was posted in the Matrix forums. For LSA since it was newer I believe they recoded bridges making them a bit wider to fix the issue. |
Tejszd wrote (View Post): |
I believe the AI path changing was changed in WAR but I do not know which if any bridges in WAR have the same problem as Pegasus map in TLD. |
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pvt_Grunt wrote (View Post): |
Baraque Obama. |
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