Tejszd wrote (View Post):
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In LSA they tried to improve path finding over WAR/TLD to avoid tanks/vehicles getting stuck in small areas so they made them avoid tight areas. This change was patched into WAR/TLD but unfortunately that made constricted areas, like some of the bridges, impossible to move over/through as the path finding AI no longer believed were big enough. You could even place tanks/vehicles on those same bridges as it was a passable area/terrain that was big enough for them to be placed but then they would not move.
Example; TLD pegasus bridge which even today has not been widened to fix the issue though it was posted in the Matrix forums. For LSA since it was newer I believe they recoded bridges making them a bit wider to fix the issue.
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