Ver1.11 bugs/mistakes
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Close Combat Series -> CC5 Utah

#1: Ver1.11 bugs/mistakes Author: Dima PostPosted: Thu Jun 09, 2005 5:42 pm
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Report em here Very Happy .

#2:  Author: Pzt_MacLocation: Oregon PostPosted: Thu Jun 09, 2005 5:59 pm
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Hi Dima,

Is it just me or am I always bringing you bad news :hurt7 LOL

Just wanted to let you know that the CCS dl link isn't working.

Thx,
Mac

#3:  Author: Dima PostPosted: Thu Jun 09, 2005 6:10 pm
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hate ya Very Happy

will be fixed as soon as i contact the admins

#4:  Author: Dima PostPosted: Thu Jun 09, 2005 6:21 pm
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ok solved

#5:  Author: golani_2 PostPosted: Thu Jun 09, 2005 6:33 pm
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I'm not sure....
But do the rifle teams of the after reinforcments AB suppouse to have 2 MG-15s?

#6:  Author: Dima PostPosted: Thu Jun 09, 2005 6:34 pm
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u dlded 1.11?

#7:  Author: Pzt_Malarkey PostPosted: Thu Jun 09, 2005 9:24 pm
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Strange when I want to install Utah 1..11 it gave me this error:



anybody a Idea? about that CCresourceDll.dll ?
thanks in advance

p.s.
previous versions worked fine with installing

cheers Malark

#8:  Author: Pzt_MacLocation: Oregon PostPosted: Fri Jun 10, 2005 2:18 am
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I had the same thing happen...

#9:  Author: Dima PostPosted: Fri Jun 10, 2005 5:30 pm
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uploaded new one about 6 hrs ago

works ok

sry for inconvinience Embarassed

#10:  Author: Pzt_Malarkey PostPosted: Sat Jun 11, 2005 4:40 pm
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Never mind got it fixed it's the link indeed. Rolling Eyes

#11:  Author: Pzt_Malarkey PostPosted: Sat Jun 11, 2005 4:47 pm
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No excuse Dima you made a GREAT!! mod Smile

#12:  Author: golani_2 PostPosted: Sun Jun 12, 2005 10:08 am
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Dima wrote:
u dlded 1.11?

Stupid me.... :mad1

downloaded now and everything's O.K....thanks Smile

#13:  Author: mooxe PostPosted: Mon Jun 27, 2005 5:52 pm
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The Command Stuart is labelled Cimmand Stuart in the info section in game.

#14:  Author: slems PostPosted: Tue Jun 28, 2005 10:08 pm
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hi Dima

i've got some strange icon for grenadiere troops of the Sturm Bat AOK 7, they are weapons (lmg) and no the usual photos of the troop...
i don't see it for other BG Question

#15:  Author: Dima PostPosted: Wed Jun 29, 2005 8:26 am
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slems wrote:

i've got some strange icon for grenadiere troops of the Sturm Bat AOK 7, they are weapons (lmg) and no the usual photos of the troop...
i don't see it for other BG Question


that's mistake Sad ( doesn't affect neither in-battle icons nor BG screen photos). Same for Pioniere in SturmBat. Will be fixed in next update.

Quote:
The Command Stuart is labelled Cimmand Stuart in the info section in game

thnx, didn't c it Smile

#16:  Author: slems PostPosted: Wed Jun 29, 2005 6:39 pm
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and it seems Stosstrupen also for other BG...
but it didn't change anything in the game course... fine

i will try now to work on historical scenario, this summer, if i think they are good, i will send u Wink

#17:  Author: Dima PostPosted: Wed Jun 29, 2005 10:19 pm
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Quote:
will try now to work on historical scenario, this summer, if i think they are good, i will send u


that will be greatly appreciated Very Happy

#18:  Author: Pzt_MacLocation: Oregon PostPosted: Sat Jul 16, 2005 4:37 pm
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Hey Dima, why no BAR rifles in the AB?

Also, just another thought here, since you have to hit the reinforce button for the AB to get them hooked up with cannon, some mortars, etc. Ever consider giving them the Locust tank? Could just be for the GB I suppose.

A thought on the AT guns: It's really hard to spot them. I like the idea of them being totally concealed until they actually open fire, but after the first or second shot, I really think they should be exposed. Those cannons produced a hell of a fire ball when they did open up, so they usually got exposed pretty quickly do to that. In this mod, cannons are firing away throughout the entire game w/o being spotted.

Thx,
Mac

#19:  Author: CSO_Linebacker PostPosted: Sun Jul 17, 2005 2:22 am
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Pzt_Mac wrote:
Hey Dima, why no BAR rifles in the AB?
Mac


BAR was not a standard issue weapon for airborne troops in Normandy.

#20:  Author: Dima PostPosted: Sun Jul 17, 2005 2:14 pm
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Pzt_Mac wrote:
Hey Dima, why no BAR rifles in the AB?


BARs were dropped in containers so ABs in Utah get some number of them after reinforcement as well as other hvy equipment.
If u want to make Op or so with AB having BARs, start it from DD+1 or later.

Quote:
Also, just another thought here, since you have to hit the reinforce button for the AB to get them hooked up with cannon, some mortars, etc. Ever consider giving them the Locust tank?
Could just be for the GB I suppose.


Locust tanks were first(and maybe only) used in Rhein Crossing in 1945.
Lets leave them for Rextra or SAS Wink .

Quote:
A thought on the AT guns: It's really hard to spot them. I like the idea of them being totally concealed until they actually open fire, but after the first or second shot, I really think they should be exposed. Those cannons produced a hell of a fire ball when they did open up, so they usually got exposed pretty quickly do to that. In this mod, cannons are firing away throughout the entire game w/o being spotted.


hmm, thought it was hard coded...



Close Combat Series -> CC5 Utah


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