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it’s scheduled to appear on PC before the end of this year, sporting head-to-head multiplayer and two-player co-op, as well as a single-player campaign |
platoon_michael wrote (View Post): |
Still no vehicle tracks in the ground? |
Pzt_Kanov wrote (View Post): | ||
C'mon Michael, it's alpha! |
TheImperatorKnight wrote (View Post): |
@ DoktorPaj
I wouldn't say it was that extreme! It's still a drop down view. I'm really impressed that it looks quite similar to the current engine. Got a few people on my channel (some non-CC players) saying how it looks really good - "O.M.F.G. This game looks awesome, it's one of the most beautiful strategy games I've ever seen if not the most, especially when compared to the old CC games. Really looking forward to this game, defo gonna buy it so expect some online matches Talking of which, setting up a match will probably be much easier with the game coming out on Steam.?" Quote from a non-cc player |
ke_mechial wrote (View Post): |
I never knew game "Great Battles Of WW2: Stalingrad", it has nice graphics and view of angle, I wish new CC looked more like it... |
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Notice how different the map looks without hedgerows. Mobility is nice... can't tell what theater that might be though. |
mooxe wrote (View Post): |
Also noticed in the screens that the roof is not disappearing when a unit is inside. |
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The Shermans do like like the same Shermans you would get in a bag of green plastic army men but I am sure they are going to be adding more detail. |
vobbnobb wrote (View Post): |
co-op game mode means either 1-2 or more players on one team vs 1-2 or more on the opposing team. 2 players on same team vs 1 elite ai player on ai would be neat aslo |
vobbnobb wrote (View Post): |
I see they added ranks to stuff groups, cool. |
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As always, a decent AI is the most crucial thing, which has lacked from previous games. I would certainly care less about graphics and more about AI and a solid (i.e. bug-free) multiplayer aspect. |
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Also noticed in the screens that the roof is not disappearing when a unit is inside. |
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The Shermans do look like the same Shermans you would get in a bag of green plastic army men but I am sure they are going to be adding more detail. |
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Oh and of course one of the most important things is simple moddability! I don't remember exactly, but they were gonna release a map editor (graphical aspects and map coding) and a scenario editor (unit aspects, team size, variety etc.) with the game as well? |
Pzt_Kanov wrote (View Post): |
Firefox, if you look closely on the second image you posted, you can see there's a pzgrenadiere unit inside the house on the north-east corner, where the soldier monitor is showing info on a tank crew. You only see the icon of the team but not the team itself sticking out the windows. |
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No multistory buildings for TBF, maybe in future versions though. |
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A multi storey building is a structure that has multiple floors above ground in the building. |
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Damage to buildings is similar to old-stype CC. You blow a hole in the wall of the building and a pile of rubble falls to the ground. |
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If they are going back to CC1 for things the maps and map editor could use tiles like the original game??? |
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Just got to wondering,I hope their idea of a map editor isn't 5CC? |
Pzt_Kanov wrote (View Post): |
They look like the models in PitF. At least the camo scheme is very similar to those used in the game. |
kweniston wrote (View Post): |
That will transform it from a strategy simulation to a tactical battle simulation. I say, make it optional. |
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The layer while simple added to the game. |
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Then again many didn't like CC3 as you could not change the outcome |
Tejszd wrote (View Post): |
Then again many didn't like CC3 as you could not change the outcome.... |
Schmal_Turm wrote (View Post): |
But Stwa, I thought the point of any wargame/videogame was to try to change history??? or to at least make the outcome of any single battle different. |
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Then again many didn't like CC3 as you could not change the outcome.... |
Pete wrote (View Post): |
The lack of news does not bode well in my opinion. This game was first announced as a 2014 release. Now we are 6 months past that target date and no new screenshots have been released, let alone gameplay videos.
On the positive side: at least this time it does not appear to become a rush job. |
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