Tanks zoomed in (shrunk).png | ||
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SeanOConnor wrote (View Post): |
Sorry the videos are a bit shaky. The only way I could figure out how to record them was to hold a camera over my iPad while playing a game! The game runs at 60 fps on an actual iPad but horribly slowly on a Mac's iPad simulator (because it does the OpenGL in software rather than hardware) so I can't record a video from that.
If the game sells well there will definitely be Android and Windows ports. |
Pzt_Kanov wrote (View Post): |
Sean, shouldn't you have released the game first for PC? isn't your whole previous fan base in that market? why you decided ipad first? |
Dima wrote (View Post): |
Hi Sean,
Been playing FF on my Ipad mini Retina during the flight recently, there are some problems I've noticed: 1) Tank pathfinding is on CC2 level . They move backward instead of forward. No way to turn them in right direction with commands. 2) Tanks don't fire a main gun when ordered "fire" command. 3) Infantry squads should have at least 1 LMG not just rifles and SMG. 4) Tanks don't fire main guns on spotted infantry/gun targets marked by "?" and only use MGs. 5) Please add new maps, as it is kind of boring to play different scenarios of a single map. |
Pzt_Kanov wrote (View Post): |
Sean, in the original Firefight you had the option to make random maps based on some parameters. Correct?
Why this changed in this version? why are you following the artisanal manual creation of maps like in close combat? doesn't this seems like a step backwards? |
Dima wrote (View Post): |
Hi Sean,
Been playing FF on my Ipad mini Retina during the flight recently, there are some problems I've noticed: 1) Tank pathfinding is on CC2 level . They move backward instead of forward. No way to turn them in right direction with commands. 2) Tanks don't fire a main gun when ordered "fire" command. 3) Infantry squads should have at least 1 LMG not just rifles and SMG. 4) Tanks don't fire main guns on spotted infantry/gun targets marked by "?" and only use MGs. 5) Please add new maps, as it is kind of boring to play different scenarios of a single map. |
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