INSIS error.gif | ||
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It seems that the US 60MM M2 mortar doesn't leave shell holes in dirt, but does in pavement |
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Playing as germans...when will the XXX:e corps attack? I thought they started the offensive when the Áirborne troops landed?? |
Full Supply.rar | |||
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Filename: | Full Supply.rar | ||
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Tejszd wrote (View Post): |
HogansHeros, are you running the latest exe (CC-LastStandArnhem-Update-v56053.exe) as there was some supply line bugs in that they said were fixed in the patches? |
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Just some opinions, no complains |
8,5cm FlaKr.JPG | ||
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First off, Sapa:
Adding a connection between rail bridge and road bridge is logic as Frost stuck to the riverfront, avoiding the at the moment recently established blocking line. Will add that road connection |
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Not a criticism of your mod mate in anyway, having some really enjoyable attacking games, but most of the defending games turn out to be pretty flat unless you actually take the game to the AI.
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Maybe adding main objectives for the enemy will make them move, in other words making victory location worth 200 points on the map, changing their stats to Primary objective? |
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I have been trying to make the AI attack for years |
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And then you have the Veteran way..code the infantry as vehicles and get them slaugterd on the streets (i dont like it) |
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Yes.... I am pretty side tracked and a bit distant from the CC scene atm, however, I will do it.... |
Aalst View Map.jpg | ||
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In the INSIS_BETA file on the ftp the directory "\Games\saved" needs to be changed to "\Games\Save". |
Nijmegen Bridge.JPG | ||
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Nijmegen.JPG | ||
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Bloody Hell.JPG | ||
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