Rodmorg wrote (View Post): |
Plus, when I make a custom scenario the mini map can go pink, I don't know why, but just happens sometimes. |
platoon_michael wrote (View Post): |
I'm sorry I haven't been able to play this as much as I'd like lately.
But I'm just wondering what size did you go with for the Maps? Are they all around a certain size you picked or did you crunch them by a % you picked out? |
Tejszd wrote (View Post): |
Thanks for the mod TIK!!! |
Stwa wrote (View Post): |
Thx Tik, These are really small. Most all of the maps came less that 12x12 deployment tiles which is less than the minimum size allowed by CCMT. So, I took one of the 12x10 maps, and scaled it back to 5 pixels per meter, and added some grey borders to square it out. So maybe you wouldn't mind making a map mod with the full size maps too. |
Stwa wrote (View Post): |
For over a year or so, I have been wanting someone to post up a single map (or cutdown) from the newer games that use the 8 pixel per meter scale.
I wanted to see if Mafi's 5CC's SCALE function would scale them all back to 5 pixels per meter, so I could use the maps with CCMT. And now thanks to you, I was able to confirm that 5CC scales these maps correctly with just a few mouse clicks. Thanks Mafi! 5CC is awesome. And I mean the bgm and rfm graphics are scaled, and the elements don't need to be modified either, and the final map uses the same number of deployment tiles that the original 8 pixel per meter map. |
Stwa wrote (View Post): |
The minimum map size for CCMT was a surprise to me as well. It was discovered years ago, but since I am the only one on the planet that uses CCMT, it was hardly an issue. You can overcome this issue sometimes by just adding black (dark grey) areas around any map to bring the size up to 12 x 12 deployment tiles. |
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