HogansHeros wrote (View Post):
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TheImperatorKnight wrote (View Post):
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I'm guessing you take a lot of mortars??
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It's been too long since I've played CC2, but I did usually take an early mortar, sometimes two. However, I think your arguments against it may change my decision on that.
In CC5/LSA I tend to take two or three, especially when defending and/or if I lack tanks. Partly because saving points to buy more units isn't really a factor; even in LSA I've only ever had to worry about running out of points when I got into heavy tank vs tank combat. Partly because, with 15 minute timer, there really is only enough time to kill enemies and then plunge straight ahead until I find more enemy to kill--LSA's too big maps exacerbate that problem--and mortars don't have that much time to sit around pointlessly after using their ammo/smoke. Lately I've been using longer timers (played around with 1 hour, but think it is too long so am trying 30 min now) and actually have time to maneuver around so have been cutting back on the number of mortars I take and focusing more on capturing ground with infantry instead of killing with mortars.
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