New mod - Battle for Tunisia
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Close Combat Series -> Close Combat The Longest Day

#1: New mod - Battle for Tunisia Author: Dfox PostPosted: Tue Jan 06, 2015 2:24 pm
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Hi all,

I think it’s time to announce my new mod for CC5-TLD – Battle for Tunisia. It represents the campaign in northern part of Tunisia ( http://en.wikipedia.org/wiki/Tunisia_Campaign ) from November 1942 to May 1943 after British-American invasion of French North Africa ( Operation Torch ). The main idea of the mod is strategic meeting engagement. In the beginning of Grand Campaign ( see the picture ) nobody controls the whole map, there is no front line, both sides have only 3 battlegroups and so on. Allies are US, UK and French; Axis – Germans and Italians.  

Current status of the project:

Music, sounds and intro video – 100%  
Maps – 100%
Graphics:
Guns, soldiers, wrecks, planes and 3D vehicles – 100%
GameGadg, ScrnGadg.gdg and CCImages – 80%
Battles, operations and campaigns – 100%
All data files ( names, force pools, weapons e.t.c. ) – 90%

I plan to release the mod this quarter.

Regards,



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#2: Re: New mod - Battle for Tunisia Author: Antony_nz PostPosted: Tue Jan 06, 2015 2:44 pm
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This is awesome! What great news.

#3: Re: New mod - Battle for Tunisia Author: ke_mechial PostPosted: Tue Jan 06, 2015 3:03 pm
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Really great news!!!!

#4: Re: New mod - Battle for Tunisia Author: RodmorgLocation: Bournemouth PostPosted: Tue Jan 06, 2015 3:57 pm
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Great to see there are still mods for TLD! I've been waiting for another mod in the North African theater. Like the maps!

#5: Re: New mod - Battle for Tunisia Author: salhexe PostPosted: Tue Jan 06, 2015 7:22 pm
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Very nice  Very Happy , if you need help with the Italian names you also ask

#6: Re: New mod - Battle for Tunisia Author: PeteLocation: Nijmegen, Netherlands PostPosted: Tue Jan 06, 2015 7:24 pm
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A late Christmas present! Nice looking stratmap. I have not seen those maps before. Are they completely new?

#7: Re: New mod - Battle for Tunisia Author: Bel8910 PostPosted: Tue Jan 06, 2015 7:38 pm
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Dfox...awesome work!  Looking forward to this mod!

#8: Re: New mod - Battle for Tunisia Author: DAK_Legion PostPosted: Tue Jan 06, 2015 8:18 pm
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IM   PRE     SSI  VE!!!!!

Congrats comrade!!!!

#9: Re: New mod - Battle for Tunisia Author: Dfox PostPosted: Tue Jan 06, 2015 10:27 pm
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Pete wrote (View Post):
I have not seen those maps before. Are they completely new?
All maps are new, but not all are completely new  Mr. Green Some are remakes of CC5, RtB and other mods maps.

#10: Re: New mod - Battle for Tunisia Author: DAK_Legion PostPosted: Tue Jan 06, 2015 11:03 pm
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A new mod....always ENJOY!!

Newly THANKS!!

#11: Re: New mod - Battle for Tunisia Author: DoktorPajLocation: Norrköping PostPosted: Tue Jan 06, 2015 11:16 pm
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Great work!

#12: Re: New mod - Battle for Tunisia Author: TejszdLocation: Canada PostPosted: Wed Jan 07, 2015 2:48 am
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What a pleasant unexpected surprise!   Razz

Glad to hear that it is for TLD (which means it will also run on WAR) as it is my opinion it is more stable than CC5 and has some additional features. With new mods and hopefully more conversions of old CC5 mods coming new CC players will find it easier to buy/find the game to purchase and we all will have a great variety of play for years to come....

#13: Re: New mod - Battle for Tunisia Author: BungarraLocation: Murchison region, West Australia PostPosted: Wed Jan 07, 2015 10:27 am
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Very Happy

#14: Re: New mod - Battle for Tunisia Author: Hexagon PostPosted: Wed Jan 07, 2015 2:20 pm
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Interesting mod... is only for TLD no???

Ummm you add axis forces the De-Arab Friew??? was part of PzAOK 5 and consist in 5 battalions, 2 Tunis, one Morocco, one Algerian and 5th named lehr.

#15: Re: New mod - Battle for Tunisia Author: ManoiLocation: Brussels PostPosted: Wed Jan 07, 2015 3:20 pm
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Great. Have you more screens as appetizers (vehicles and maps)?

#16: Re: New mod - Battle for Tunisia Author: Dfox PostPosted: Wed Jan 07, 2015 4:56 pm
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Hexagon wrote (View Post):
Interesting mod... is only for TLD no???


Only for TLD.

Hexagon wrote (View Post):
Ummm you add axis forces the De-Arab Friew???


No. As I know neither "Deutsch-Arabische Lehrabteilung" nor KODAT units participated in battles in northern Tunisia.

#17: Re: New mod - Battle for Tunisia Author: Dfox PostPosted: Wed Jan 07, 2015 5:27 pm
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Manoi wrote (View Post):
Great. Have you more screens as appetizers (vehicles and maps)?

Manoi, you can choose 2 from the list. Ok, 3  Very Happy

2.8-cm s.Pz.B.41
25-pdr Mk II
2-cm Flak 38
2-pdr Mk IXA
3.7-cm PAK 35/36
5-cm PAK 38
6-pdr Mk II
7.5-cm L.G.40
7.5-cm le.Geb.IG.18
7.5-cm le.I.G. 18
7.5-cm PAK 40
75mm Mle1897
8.8-cm Flak 18
8.8-cm Flak 36
Bf 109
Cannone da 47/32
Churchill Mk III
Fw 190
Grant I
Hurricane
Ju 87
M10 3'' GMC
M2 Half-track
M3 37mm Gun
M3 75mm GMC
M3 Half-track
M3 Lee
M3 Stuart
M4A1 Medium
Marder III
P-38
Pz.Kpfw.II Ausf.F
Pz.Kpfw.III Ausf.J
Pz.Kpfw.III Ausf.L
Pz.Kpfw.III Ausf.N
Pz.Kpfw.IV Ausf.G
Pz.Kpfw.VI(H) Tiger
Sd.Kfz. 222
Sd.Kfz. 233
Semovente da 47/32
Sherman III
Sherman III ( green )
Spitfire
T30 75mm HMC
Universal Car. Boys
Universal Car. Mort.
Universal Carrier

#18: Re: New mod - Battle for Tunisia Author: ManoiLocation: Brussels PostPosted: Wed Jan 07, 2015 5:34 pm
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semovente marder III and M3 Lee and if possible in action!  Wink

#19: Re: New mod - Battle for Tunisia Author: ke_mechial PostPosted: Wed Jan 07, 2015 6:13 pm
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omg all the panzer line from pz ii to pz vi...!!!

#20: Re: New mod - Battle for Tunisia Author: Dfox PostPosted: Wed Jan 07, 2015 11:04 pm
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Manoi wrote (View Post):
semovente marder III and M3 Lee and if possible in action!  Wink
Here they are. For some reasons I deleted soldier and vehicle shadows in my mod...


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M3 Lee
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semovente
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marder III
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