Hexagon wrote (View Post): |
The middle image shows a somevente 47mm with a cover for combat camera no? |
Manoi wrote (View Post): |
great vehicles (are they made in 3D?). Why no shadows? |
Dfox wrote (View Post): |
3) Don’t like “shadows system” in Close Combat because it’s not realistic. For example, the vehicle in the shade of a building still casts shadow on the ground… |
DoktorPaj wrote (View Post): |
Awesome 3d effects on the vehicles! |
Pzt_Crackwise wrote (View Post): |
I would recommend to have vehicle shadows regardless, because they help to give them a more "on the ground" feeling. Otherwise, without shadows they seem to be floating in air. |
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Dfox wrote (View Post): |
Hi all,
I think it’s time to announce my new mod for CC5-TLD – Battle for Tunisia. It represents the campaign in northern part of Tunisia ( http://en.wikipedia.org/wiki/Tunisia_Campaign ) from November 1942 to May 1943 after British-American invasion of French North Africa ( Operation Torch ). The main idea of the mod is strategic meeting engagement. In the beginning of Grand Campaign ( see the picture ) nobody controls the whole map, there is no front line, both sides have only 3 battlegroups and so on. Allies are US, UK and French; Axis – Germans and Italians. Current status of the project: Music, sounds and intro video – 100% Maps – 100% Graphics: Guns, soldiers, wrecks, planes and 3D vehicles – 100% GameGadg, ScrnGadg.gdg and CCImages – 80% Battles, operations and campaigns – 100% All data files ( names, force pools, weapons e.t.c. ) – 90% I plan to release the mod this quarter. What kind of games do you like play,Archeage or Runescape ,you can buy anything to play if you click this ?www.rsgpfast.com or FIFA 15 Coins and www.fifacoins2u.com Regards, |
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