Stwa wrote (View Post): | ||
They don't. Can you imagine what a cluster fuck CC would be if they did? |
Pzt_Kanov wrote (View Post): | ||||
Now you got your chance to see for real what it would become if some one would listen to all of us with the "Tactical art of combat". Part of me is hoping something really good will come out of it. |
Pzt_Kanov wrote (View Post): |
Now you got your chance to see for real what it would become if some one would listen to all of us with the "Tactical art of combat". Part of me is hoping something really good will come out of it. |
Pzt_Kanov wrote (View Post): |
Now you got your chance to see for real what it would become if some one would listen to all of us with the "Tactical art of combat". Part of me is hoping something really good will come out of it. |
Nomada_Firefox wrote (View Post): |
Even if some people see different or bad the new game, I believe how it will be great by one single reason, it is made as a CC game with a new and better engine. We have not seen more than 2 screenshots but we know by the answers from Steve how the game has been changed a lot, the UI and all the graphics are different, by this reason, all the previous screenshots are invalid.
About the game the last features told by Steve are these. *Maximun 21 teams at same time per side. *The 3D camera show a top-down view or an angled view. You can pan and zoom the camera freely, but there is no rotation. *There will be night battles. Clearly it will be as other CC games and it will depend from the attack time. *One Air and artillery attack per battle as maximun. *We will be able to modify or create campaigns and operations. Clearly for people with modding skills. *The grand campaign is lineal as CC3 but there will be alternative routes depending from your success in the battles. The game is very similar at concept to the old CC3. For end, the game will be released this year. According to other Slitherine titles, they make a beta two or three months before the release. I suppose how with the end of the summer, we will see more about this game. |
Antony_nz wrote (View Post): |
Yea but your very different. |
Nomada_Firefox wrote (View Post): |
Follow the player designs is the most crazy and useless way. The best is follow your heart. |
Nomada_Firefox wrote (View Post): |
Follow the player designs is the most crazy and useless way. The best is follow your heart. |
johnsilver wrote (View Post): | ||
Hi Nomada, I have no intent to offend you here, just wish to ask something with regards to WW2 games. Have been keeping track (sort of) on what you are looking for in TBF and pretty much everything you are seeking in TBF has been around for over 10 years since the 1st Combat Mission: Beyond Overlord. Did you ever try that 3d game? |
DAK_Legion wrote (View Post): |
NO.
Contain gays running for the battle camp... Opssss sorry...GIRLY SOLDIERS |
Quote: |
Have been keeping track (sort of) on what you are looking for in TBF and pretty much everything you are seeking in TBF has been around for over 10 years since the 1st Combat Mission: Beyond Overlord. Did you ever try that 3d game? |
Quote: |
Here Firefox pretends he is a game designer. |
Nomada_Firefox wrote (View Post): |
What have you made Swta? nothing ... |
DAK_Legion wrote (View Post): |
NO.
Contain gays running for the battle camp... Opssss sorry...GIRLY SOLDIERS |
johnsilver wrote (View Post): | ||
Not really a fair description there Legion, though no.. To answer your original question Rodmorg? No Medics, or wasn't through the 1st 4 titles when was heavily into H2H and ladders battles where CCM really shined. Some of the KG guys still play CCM.. KG_SSpoom being one and Bill (forget his old handle). Still have thoughts of getting back myself. It was a great, great game. Werf |
Nomada_Firefox wrote (View Post): |
What have you made Swta? nothing ... |
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