Stwa wrote (View Post): |
Hey JOHNSILVER,
OK, its your call. But Modswap just wants a text file in the zip file to tell it where to unzip the files (the directory tree). It is pretty simp. To make a plugin manually, it takes about a few minutes to make them and test them. |
johnsilver wrote (View Post): |
Thanks Stwa, Error with the CCMT Mod manager, guess it doesn't like the lack of a non .CCM, but I REALLY like the fact that the CCMT mod manager allows one to choose what kind of extension to use with the mod manager.. Was hoping. It (ccmt) does have the more powerful creator over CC3/COI (to me it seems) in my primitive leanings and would have been swell to work with. |
johnsilver wrote (View Post): |
Error it gives it that the file may be corrupt. Don't think it is however, since can manually drop pieces inside of that file into CC3 and install the mod and it works fine. That would make it fine one would think? |
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