The screenshot thread WWII
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#41: Re: The screenshot thread WWII Author: Hicks PostPosted: Mon Mar 26, 2018 8:44 pm
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mooxe wrote (View Post):
Are those wrecks coded onto the map? Its more wrecks than I've seen on any map.

It's a Der Ost Front campaign. Pretty normal.

Over fifteen days for an operation the wrecks pile up.



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#42: Re: The screenshot thread WWII Author: ScnelleMeyer PostPosted: Mon Mar 26, 2018 10:24 pm
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Man, those ugly wreck graphics are screaming for an overhaul! - Too much on the plate atm unfortunately..

#43: Re: The screenshot thread WWII Author: Hicks PostPosted: Mon Mar 26, 2018 10:45 pm
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ScnelleMeyer wrote (View Post):
Man, those ugly wreck graphics are screaming for an overhaul! - Too much on the plate atm unfortunately..

I was thinking of trying to port in the wrecks and some of the tanks from Stalingrad for CC5. I'm not sure exactly how to go about transferring between game versions though. Are there different bit rates and sizes to change?

#44: Re: The screenshot thread WWII Author: ScnelleMeyer PostPosted: Tue Mar 27, 2018 5:11 am
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To change out the graphics is easy enough. Just unpack and change the old ones for your new 16bit tga images. A limitation has been that you could only replace a wreck that was already present, with a new graphic with the same name. There is totally just 11 wrecks or so. - Good news is I recently discovered that the WHeader file in the Wrecks.zfx can be hex edited to allow for more wrecks.

So the fun really begins if you want to add more wreck types than originally in CC3/COI. Thats when you would have to hex edit the WHeader file. Steve recently gave us the format of the file so it is well within reach to add different kinds of wrecks.

See this thread for some info on the WHeader file:
http://www.matrixgames.com/forums/tm.asp?m=4438202

#45: Re: The screenshot thread WWII Author: Hicks PostPosted: Tue Mar 27, 2018 9:46 pm
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If I get round to backporting wrecks the Stalingrad parking lot is going to look a lot better.


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#46: Re: The screenshot thread WWII Author: Hicks PostPosted: Mon Apr 23, 2018 11:35 am
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So halftracks can be pretty good...  Shocked


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#47: Re: The screenshot thread WWII Author: Hicks PostPosted: Tue Apr 24, 2018 4:48 am
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The "See Tank, Will Spank" Hof(f) earning his Knights Cross:


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#48: Re: The screenshot thread WWII Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Wed Apr 25, 2018 2:31 am
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Hicks wrote (View Post):
The "See Tank, Will Spank" Hof(f) earning his Knights Cross:


The Hoff(f) !



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#49: Re: The screenshot thread WWII Author: Hicks PostPosted: Wed Apr 25, 2018 3:21 am
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pvt_Grunt wrote (View Post):
Hicks wrote (View Post):
The "See Tank, Will Spank" Hof(f) earning his Knights Cross:


The Hoff(f) !

Laughing

Maybe it would be worth adding a Hoff unit to the game in the Steiner/Ivan tradition? While switching over the artillery spotters to crewed weapons there's likely to be a spare unit space.

#50: Re: The screenshot thread WWII Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Wed Apr 25, 2018 9:34 am
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Hicks wrote (View Post):
pvt_Grunt wrote (View Post):
Hicks wrote (View Post):
The "See Tank, Will Spank" Hof(f) earning his Knights Cross:


The Hoff(f) !

Laughing

Maybe it would be worth adding a Hoff unit to the game in the Steiner/Ivan tradition? While switching over the artillery spotters to crewed weapons there's likely to be a spare unit space.


Next to the medics and the attack dogs!

#51: Re: The screenshot thread WWII Author: Hicks PostPosted: Thu Apr 26, 2018 3:46 pm
    —
pvt_Grunt wrote (View Post):
Hicks wrote (View Post):
pvt_Grunt wrote (View Post):
Hicks wrote (View Post):
The "See Tank, Will Spank" Hof(f) earning his Knights Cross:


The Hoff(f) !

::

Maybe it would be worth adding a Hoff unit to the game in the Steiner/Ivan tradition? While switching over the artillery spotters to crewed weapons there's likely to be a spare unit space.


Next to the medics and the attack dogs!

Now I want to play Command and Conquer Red Alert again...

#52: Re: The screenshot thread WWII Author: Hicks PostPosted: Fri Apr 27, 2018 7:42 am
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Snipers aren't so shabby after all it would seem.


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#53: Re: The screenshot thread WWII Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Fri Apr 27, 2018 9:30 am
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Hicks wrote (View Post):
pvt_Grunt wrote (View Post):
Hicks wrote (View Post):
pvt_Grunt wrote (View Post):
Hicks wrote (View Post):
The "See Tank, Will Spank" Hof(f) earning his Knights Cross:


The Hoff(f) !

::

Maybe it would be worth adding a Hoff unit to the game in the Steiner/Ivan tradition? While switching over the artillery spotters to crewed weapons there's likely to be a spare unit space.


Next to the medics and the attack dogs!

Now I want to play Command and Conquer Red Alert again...


You must be sooooooooooooooo old to remember that ! Twisted Evil

#54: Re: The screenshot thread WWII Author: Hicks PostPosted: Fri Apr 27, 2018 9:42 am
    —
pvt_Grunt wrote (View Post):
Hicks wrote (View Post):
pvt_Grunt wrote (View Post):
Hicks wrote (View Post):
pvt_Grunt wrote (View Post):
Hicks wrote (View Post):
The "See Tank, Will Spank" Hof(f) earning his Knights Cross:


The Hoff(f) !

::

Maybe it would be worth adding a Hoff unit to the game in the Steiner/Ivan tradition? While switching over the artillery spotters to crewed weapons there's likely to be a spare unit space.


Next to the medics and the attack dogs!

Now I want to play Command and Conquer Red Alert again...


You must be sooooooooooooooo old to remember that ! Twisted Evil

You are as old as you feel; so about 60 when I wake up, otherwise 32 Razz

I used to have a great time making the Hinds fire flamethrowers in Red Alert.

No StuGs though sadly...

Talking of StuGs though:



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Close Combat Series -> The Mess


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