Stalingrad MOOXE vs CC_Infected_x_X (Completed!)
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Close Combat Series -> CC5 Stalingrad

#1: Stalingrad MOOXE vs CC_Infected_x_X (Completed!) Author: mooxe PostPosted: Wed Dec 21, 2016 3:36 am
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MOOXE - German
Infected - Russian

A couple airstrike crashes but pretty stable so far. Four days in.

Kuporsonoye will give us problems I think. Its the final battle of the day and it crashes every time afterwards. Tried many combinations of host/client and type of win.

Spent about six hours hex editing the file and I was able to remove the Russian and German BG and make it to the next day. However, I am not sure what come on effects this will have. More crashes, corrupted BG... who knows.

If someone here could try the file and see if they could make it to next turn I'd appreciate that. Kuporsonoye is the 3rd battle in from this file.


Last edited by mooxe on Sun Jun 11, 2017 2:52 am; edited 1 time in total


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#2: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Wed Dec 21, 2016 3:38 am
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I discovered that some BG data is at the end of the GC file. Through trial and error I was able to remove specific BGs from the stratmap.

It was not much more than poking around in the dark though.

I am using Hex Editor Neo.

#3: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Sat Dec 24, 2016 4:46 pm
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We made it through Kuporsonoye, the ware continues on!

#4: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Sun Dec 25, 2016 12:17 am
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Yeap made it through, crisis averted.

Been a good GC so far. Originally started by Guzi I asked Infected for something already started. I believe it was still day one. I really dislike slogging through the initial "beach" maps of any game.

Lots of strategy being used to cut off BGs and manipulate deploy zones. About 19 days left and casualties are high. A few precarious situations are unfolding for both of us. The Russian do have a solid line of tank BGs in the center, but I have wriggled my way behind one to cut them off.



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#5: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Sat Dec 31, 2016 8:29 pm
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Yes you did my friend it was sneaky....I am still mad at you for this move Wink haha! I am having much fun! TY mooxe for the fun GC!

#6: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Tue Jan 03, 2017 11:14 pm
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I ran the score today.

Day 19 Evening Turn

NON CONTESTED MAPS

G - 336
R - 433

CONTESTED MAPS

G - 76
R - 51

TOTAL

G - 412
R - 484

+72 for Russians

(19 points of unclaimed VLs)


#7: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Wed Jan 04, 2017 2:17 am
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A short video on a previous engagement...


Link

#8: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: Antony_nz PostPosted: Wed Jan 04, 2017 3:22 pm
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I really like the strategic map for Stalingrad. A lot of people cant stand the CC4-CC5 system. But I like it.
I love with Stalingrad how the Germans are supposed to attack a city, but its first surrounded by hills, forests and bridges. Kind of like "The road to Stalingrad". And so its kind of like a siege. You get this cool feeling of impending doom as the Germans surround the city and push inwards.

I have never made it that far, but if the Germans got the maps by the Volga river, then we would see Russian BG redeployments at the ports. Simulating the Russian counter attacks over the river. Much like the Enemy at the gates film.
I hope you make it that far.
The bugs and crashes are ridiculous.

#9: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Thu Jan 05, 2017 9:02 am
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Nice Video Wink
good assault on my beloved KV...

As far as the score goes The Germans and Commander Mooxe are a potent combo. But I have much fun and mooxe is a fair and honest opponent that's all i can ask for.

#10: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Thu Jan 05, 2017 6:07 pm
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I noticed a while back we were closer in tank kills however it seems i have taken a commanding lead do to my tanks at Barracks hill being out of supply and counting as damaged also on one other map Scupturny Park where two of my tanks out of supply always record as damaged my T34 and ol flamey! Wink Both are on Mooxe's most wanted list. Hehe! I will loose both soon either to mooxe or loosing them through disbanding!

#11: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Fri Jan 06, 2017 12:55 am
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I read some old posts on the GCs and some people were saying the winner is sometimes decided by the 20 or 21'ish. I don't know their settings. I do think its an inevitable win for the Germans only because of infantry but in our GC thats too soon to call. You sure have a load of T-34s and KV-1s left, partly my fault though as I'm avoiding most of them. I am definitely outnumbered in the medium tanks with 75mm guns, and have no heavy tanks to match against your 30 odd KV-1s.

Mechetka is by far the map I hate the most. I suppose I should have assigned more support there to take out your guns. That map just incredibly favours the defender. Each ridge is like its own battle. Was to costly for me to break out of your defence.

Now I have to deal with the one KV in your 92 Rifle Bde.... Each KV kill is a win!

I'll have to make a compilation video of wierd or notable things that happen in the GC. My MG34 team killing themselves would be a good start...

#12: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Fri Jan 06, 2017 4:51 am
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That was Classic Mg34 throwing grenades at the wall blowing up the flammable material on the floor. Smile

#13: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Sat Jan 07, 2017 12:01 am
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This is how Barracks Hill started last round. Two staggered lines of armour. Four T34s facing a PZ3 at main barracks. PZ3 takes out Command T34. Below, a hidden gun takes out two PZ4s before it dies, PZ3 taken out by unknown unit.

I have the Russians cut off from supply. They still have around 25 T-34s though.

Germans lost 3 PZ4s and 2 PZ3s, Russian lose two T-34s and their last ATG/Field gun.



Lessons re-learned...

1. If you tell a tank to defend in another direction, it will only move its turret if theres a target there. If no target they will move hull and turret.
2. Fixed gun vehicles (marder/stug) need to be on ambush in the direction you want to defend. If on defend, they will rotate to engage infantry giving opportunity for side rear shot of enemy tank.

#14: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Sat Jan 07, 2017 9:29 pm
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I rarely have men/ATG/Tanks that survive multiple battles but here's a few that have made it.
I also have a trio of AA guns on Mooxes favorite map Mokraya Mechetka that have done well i'll post one picture of my best AA.



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#15: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Sun Jan 08, 2017 2:10 am
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"Supa Killer"  good one

#16: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Thu Jan 12, 2017 12:08 am
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Day 21 now. Score relatively unchanged.

Did a very rough armour count.

Russians have about 60 medium tanks (T34) with 75mm guns. 30 heavy tanks (KV1) with 76mm guns. They have a considerable amount of two man light tanks (T60/T70) as well.

Germans have around 65 medium tanks (pz3, pz4, marder, stug) of 50mm to 75mm guns. Germans also have comparable amount of armoured cars or cars with guns on the deck.

All in all, the difference in armour is worrisome considering the German armour is dispersed among more than twice as many BGs as the Russians. Russians have three BGs with approx. 20-25 T-34s each. The fourth "T34 BG" has been reduced to about 8. They have one BG with 30 KV1s.

German major advantage is outclassing Russian infantry in morale and experience in almost every BG.

#17: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Thu Jan 12, 2017 6:31 am
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Well my money is on the Germans to win i'll fight as hard as possible but the Germans vet soldiers plus the amount of ATG guns they have imo is a enormous advantage in killing Russian tanks. Plus did I mention mooxe is a very good player :)

BTW mooxe killed two of my three AA Guns on Mechetka very disappointing. One was ambushed by one of his ATG the other was kill either air or arty I can't remember, Supa Killer is still in the game and getting kills though Smile

#18: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Sun Jan 15, 2017 11:25 am
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I have been putting up with an extremely tough defence. There are very few breakthroughs and almost no decisive battles. Loki is certainly winning the kill count most maps.

However theres been two recent developments. First, the impenetrable Russian armour line has been pushed back in the center. Now the armour belt goes from RO Settlements-Meat Plant-Mamayev Kurgan-Dogliy Gully-Stadium. Chuikov's HQ has a weak infantry unit in it, but Loki is letting me waste my men on them while the armour wait a map behind. Most of these maps are almost impossible to attack into from the West. Loki's strategy may create a situation where a late offensive by the Russians will turn the tide.

The second development was a successful infantry assault into STZ North. I was able to capture about 3/4 of the useful parts of the map. Depending on how next battle goes up there, the Northern sector may fall sooner than later.

The GC has been very high stakes and enjoyable. We are both very in tune with the grand strategy. There's a chess game happening on the strategic map, and checkers on the maps themselves.



Last edited by mooxe on Sun Jan 15, 2017 9:55 pm; edited 1 time in total


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#19: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: GameRat PostPosted: Sun Jan 15, 2017 12:01 pm
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Interesting info about ur campaign

#20: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Fri Jan 27, 2017 10:58 am
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As of the 23rd the Germans gained a minor victory.

Most notable event was taking Mokraya Mechetka and destroying the occupying BGs only KV-1 on the 22nd. The KV and all the fixed guns of this BG held me up since the 14th. The Russian BG was out of fuel and retreated on the next strat move.

This video is the turning point of that map...


Link


Infected's armour line dominating the center of the map has not been engaged in days. German BGs continue to exploit through the North where there is a serious lack of Russian armour. However, facing his armour line are my tanks, just as idle. The battles have gone close combat with all infantry.

#21: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Mon Jan 30, 2017 10:42 am
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What a shame a beautiful KV.

#22: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Mon Jan 30, 2017 11:10 am
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My Trio on STZ E
Sniper
T34
FlameTank



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#23: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Sun Feb 19, 2017 4:16 pm
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GC now on September 27th morning.

Russian remain in defensive posture in the center and South. Germans continue to make slow progress in the North sector with Mokraya Mechetka in German control. There are no German heros yet, casualties are too high and keeping morale up is too important.




Bugs noticed...

German ATRs will not fire indirectly where as Russia ATRs will.
German flamethrower teams will not fire indirectly either. Flamethrowers in a Pioneer team will fire indirectly.

#24: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Mon Feb 27, 2017 1:22 am
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After days upon days of trying to destroy Mr. Flamesy he has finally been destroyed. Mr. Flamesy led the charge on many successful assaults. Just know he was deployed forced my strategy to center on him. Infected was very careful with this tank, never exposing him to ATR or ATG or tanks.

On this particular battle, we fought over the warehouse. My forces in the warehouse were two AT teams, command team, two inf teams, one mg34 and one heavy mg34. Mr. Flamesy lit the side of the warehouse on fire trying to kill my men. I kept them away from that side to instead take direct fire from a T-34. Infected's troops put up enough of a fight that I layed my barrage down. The barrage immobilized Mr. Flamesy.

I had both my AT teams within 20m of him. I am not sure if a rifle grenade or actual AT weapon destroyed his tank. More than likely, Mr. Flamesy spontaneously exploded, which the video leads me to believe.

The hulk is not smoking and I got no info mouse overing the tank. If my Panzerjager teams did kill it, whomever did didn't survive the battle. I did not go into post battle details to check, and no survivors are credited.






#25: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Thu Mar 02, 2017 12:12 am
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Sorrow that's how I feel about the post on flamesy a true Soviet war hero! The tank was pulled from the battlefield and is now a shrine in Volgograd! Millions of people visit it each year! Haha!

#26: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Sun Mar 12, 2017 5:39 pm
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Red October Settlements finally fell on 29 Sept. RO Settlements is the second map in from the German start point and is connected to five other maps.

This map is a nightmare to attack into. The map is basically all rubble offering great concealment everywhere. Infected's last BG there had many anti tank rifles and anti tank guns. I made assaults from all directions and was disbanded at least once from his counter attack. Early in the campaign a tank unit was deployed there making any assault suicide.

My strategy to deal with RO Settlements was three fold. First, I would attack from Ovrashanya and retreat and then attack from Sculpturny Park or Hill 107 and retreat. This created more no mans land in the deployment zones. This was important as I had to deny the Russians as many hiding spots as I could.

The second half of this strategy was to hunt guns. Russian AA guns are devastating. Combined with the lesser calibre guns my men would get pinned very early. Gun hunting was done by playing chicken. I would bring guns myself and hope Infected would use his first giving away their position. I would also bring support regularly. An arty barrage is usually a guaranteed kill for an exposed gun.

The third part was to surround the map. When my German units were assaulting into RO North which is behind RO Settlements, Infected pulled his tanks out and replaced it with an infantry unit. That move was the overriding factor into the maps fall.

This strategy worked in the long run. The kill ratio was heavily in favour for the Russians though. I lost many more guns and inf than they did. Tanks were not an option to bring in due to the amount of rubble and their importance of countering Russian tanks in the South.




Link

#27: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Fri Apr 07, 2017 1:02 am
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7 days left in the campaign, we are going to the bitter end. Infected is entrenched in a last stand.




The Russian fortress.

There has been no notable advances in the Northern section of the Fortress. Mamayev Kurgan and Lazur are holding firm. I have broken into North Train Station with one of my strongest tank units the 36/14. They are out of fuel and ammo but up against a Russian infantry unit. Relief will be a long way off.

The KV-1s are holding Stadium. I have no units strong enough to remove them.

The 24/24 in Tsarista Crossing are about 100m away from the exit VL to Fallen Fighter's Square. If that VL is taken, KV-1s either run out of supply in Stadium or are forced to move backwards towards the Volga. That exit VL is the most important VL in the game right now.

We are about 200 games in. Around 55 hours of gameplay.

#28: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_LokiLocation: Husker Nation PostPosted: Fri Apr 07, 2017 4:06 am
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OMG Seriously my wife can't see 55 hours of game play Smile

I've had a wonderful time playing most of the time, Its hard being the Russians and playing against Mooxe as the Germans! Very Difficult!

#29: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Sun Apr 30, 2017 12:46 am
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Casualties entering final week. Lazur is weakening in the North, and the KV battlegroup moved one map east. My strongest German armour unit is at Fallen Fighter' Square out of supply with the KV1 BG. Remainder of German armour groups are extremely weak.

#30: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: 0202243 PostPosted: Mon May 01, 2017 8:52 am
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Wow... It seems there is still some fighting going on in stalingrad.
Nice!

#31: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Mon May 15, 2017 3:45 pm
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Four days left. All but three Russian battle groups are up against Volga now. Any Russian unit not on a supply dump is out of supply. Only one Russian battle group is not in combat. Loki is sticking it out till the end, inflicting as many German deaths as possible. Casualties will break 4000 by the end of the GC. By the time the GC is done, it will have been seven months!

#32: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: KG_BrandenburgLocation: Austin,Tx PostPosted: Tue May 16, 2017 1:56 am
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been away so long.. Looks like a kool mod and im going to have to give this a try. Last time I remember, there was only a few mods for CC5. When I looked today and i was like whaaaaa

CC5: Stalingrad i take it?

Haven't played much CC5 but not against it either. I do remember playing starfury when CC5 GC was just released

#33: Re: Stalingrad MOOXE vs CC_Infected_x_X Author: mooxe PostPosted: Sun Jun 11, 2017 2:52 am
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Our GC is complete. Over 300 battles completed. We started December 2016 and finished May 2017.



#34: Re: Stalingrad MOOXE vs CC_Infected_x_X (Completed!) Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Sun Jun 11, 2017 9:31 pm
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Well done! Thanks for all the updates along the way

#35: Re: Stalingrad MOOXE vs CC_Infected_x_X (Completed!) Author: southern_land PostPosted: Mon Jun 12, 2017 8:12 am
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now its time to start der Kessel  Laughing

#36: Re: Stalingrad MOOXE vs CC_Infected_x_X (Completed!) Author: mooxe PostPosted: Sun Jun 25, 2017 9:54 pm
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http://www.closecombatseries.net/CCS/modules.php?name=News&file=article&sid=379
 
My AAR.

#37: Re: Stalingrad MOOXE vs CC_Infected_x_X (Completed!) Author: mooxe PostPosted: Fri Jun 30, 2017 9:19 pm
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Finished uploading. 217 fights. Missing around 100 I think due to some hard drive problems, which turned out to be a cable problem.

#38: Re: Stalingrad MOOXE vs CC_Infected_x_X (Completed!) Author: KG_LokiLocation: Husker Nation PostPosted: Tue Jul 04, 2017 12:11 pm
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those would be the battle s the Russians did well in HAHA!

ah lets be honest the battles the Russians did well in is well under 100!

#39: Re: Stalingrad MOOXE vs CC_Infected_x_X (Completed!) Author: 0202243 PostPosted: Wed Dec 05, 2018 8:26 am
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Just started to watch this stalingrad campaign on YouTube. Nice job, good stuff to make some tactical évaluations about... Cool



Close Combat Series -> CC5 Stalingrad


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