GJS 8.0 AAR
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Close Combat Series -> Close Combat Last Stand Arnhem

#61: Re: GJS 8.0 AAR Author: GameRat PostPosted: Thu Feb 02, 2017 12:34 am
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35. Lingevres June 7, 15:00 - 231st/50th Div vs Pz.Aufkl.Abt 12/12 SS
Meeting engagement, German Armor Recon Battle Group enters at p1 ... Allies deploy at p2.

Allied intelligence reports large enemy Armor formation moving towards this area ... arrival within next day. Therefore, main objective ... secure ground North of river and prepare defensive positions to restrict enemy access across bridges.

Group of infantry moves quickly West to p3. Stuart, Flame tank, and Sherman open up on enemy infantry spotted at p5, as they approach p4 ... German infantry hit hard and seen retreating.
Rifle team scout South of p4 covering Armor's flank against possible AT infantry.

Arriving at p3, infantry engage enemy across road in p6 hedgerow. Stuart gets line of sight from p4 and together flush Germans from hedge ... they retreat West into buildings. Immediately infantry pursues across road to p6, Stuart heads North up road, and Flame tank follows.
Stuart blows up Half Track Inf Gun at p7, while Croc moves to p8 ... surrounding German infantry in building. Infantry assault clears building, then split West and South. South heading units with Croc destroy infantry holding VL at p8.

Meanwhile, combined force scout group heading South arrive at p9 crossroad area. Rifle team under fire from HT Gun in field at p10. Stuart and Sherman realize opportunity and quickly each take alternate routes to flank ... Light Tank aims first and gets knock out, with Sherman nearby and ready. Infantry lead way into hedge around Southern most VL, while tanks get back onto main road. Stuart destroys HT protecting VL, but Allied Rifle team wiped out by MG42 team ... Sherman and Stuart together destroy MG. Sherman sets out towards p11, knocks out an ambushing HT en route.

Flame tank and infantry from North West converge at p11 with intense fire from multiple directions. Flame tank stops short of road leading towards p1, seeing a waiting HT at West end of road. Position is good though to unleash fire into church across road which supports Rifle and Bren team attacking from North fields. Sherman cautiously moves closer to support.
Cmd team infiltrates orchard from North after crossing stream and captures p1 VL. Germans re position units to compensate causing confusion in their effort to defend p11 area.
German HT gained position on Flame tank and destroy it.
Cmd team at p1 suppressed and then destroyed by Flame Thrower.
Brit tank support was deciding factor during the intense infantry battles at p11 buildings.

Allies able to sweep through area capturing VL's due to advantageous fire power and several fortunate line of sight opportunities ... as well as, a couple of missed first shots from German Guns.



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#62: Re: GJS 8.0 AAR Author: GameRat PostPosted: Mon Feb 06, 2017 8:59 pm
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36. Tilly June 7, 15:00 - 69th/50th Div vs II./902/Lehr
Meeting engagement: Allies enter at p1, Germans at p2.
Brit infantry gets across to p4 in a hurry to find Germans moving into buildings there too, and thus a tough fight begins. A Stuart and Croc support action there, and a roaming StuG nailing infantry from cover West of p3.

German infantry at p6 forced to retreat as fire from p5, p6, and p4 overwhelm. Flame tank and Rifle team enter hedge at p9 and exchange fire with hidden p10 ATG. Gun hit but keeps firing as Croc backs out due to Schreck shot,  then moves towards p11 to clear MG embedded in hedge.

Another Stuart and two infantry teams advance to p8, but get stopped by MG42 across field. Stuart moves to p11 taking aim at p10 ATG, gets immobilized by Schreck. Flame tank moving along hedge gets knocked out by Schreck, but Brits keep control of p9, p11 hedgerow.

M-10 and Stuart accompanied by infantry attempt to force engagement with StuG, but clever maneuvering by German commander results in loss of M-10 ... Stuart with good position as battle ends.



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#63: Re: GJS 8.0 AAR Author: GameRat PostPosted: Mon Feb 06, 2017 10:04 pm
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37. Bavent June 7, 15:00 - 6th Air Landing/6th AB vs Pz.Aufkl.Abt 21/21 Div
6th Air Landing Battle Group takes over duties and brings much needed Light Tank support to the fight ... while German side deploys a Recon BG.

German infantry attack from p2, p3, p4 and send HE rounds from p1. AB hold up well initially, but re position when Half Tracks move along p4 road ... helping their infantry recapture p3 area.

Airborne counter attack with infantry moving into p8 buildings and two Light Tanks behind ... which trade shots with p9 HT Gun and SdKfz 232 2cm (heavy armored recon vehicle) at close range. Light Tanks back to cover to rethink positioning, but Bren team already moved into p9 hedge. Light Tank tried flanking on road but got destroyed by a waiting Sd.Kfz. 250/10 - 3.7cm waiting at p10. Another 250 variant (250/7) menaced infantry throughout the battle with mortar rounds, which also hit an ATG crew. German vehicles everywhere.

(Sonderkraftfahrzeug 250; 'special motor vehicle')



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#64: Re: GJS 8.0 AAR Author: stienerLocation: Gibsons B.C. canada PostPosted: Tue Feb 07, 2017 3:32 pm
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Rommels HQ
report from the german front....

superior german troops have stabilized a front line and stopped the allied advance. tough fighting with few A/T assets up to this point. no word from KG Meyer for the last few hours....fear he was destroyed fighting for the fatherland.
PZ Lehr starting to reinforce the front line BG's with strong armour support, and 12 SS tank units arriving also. 21 PZ armour units causing havoc at Bieville and Benouville, driving a wedge between allied AB units and supply, and leaving brit and Canadian BG's reeling and taking heavy armour losses.... the end is near for the AB Red Devils.
German heavy armour to arrive soon and punch thru to the sea.

PANZERS MARCHE!

Oberst Steiner

#65: Re: GJS 8.0 AAR Author: GameRat PostPosted: Wed Feb 08, 2017 4:35 am
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June 8, 07:00 - Strategic moves
Germans strengthen areas of their line with armor Battle Groups ... notably Tigers and 20 plus PzIV's at Lingerves, vehicle column armor BG at Hermanville, also KG Luck and Armored Recon BG arrive at Ranville from two different maps ... providing a larger combined deployment to launch their attack.
Panther BG's possible arrival at front June 8 afternoon (next turn).



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#66: Re: GJS 8.0 AAR Author: GameRat PostPosted: Thu Feb 09, 2017 7:25 am
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38. Bieville June 8, 07:00 - 8th/3rd Cdn vs KG Oppeln 1./22/21 Div
Canadian rifle team scouts south at p1, finding no enemy tanks ... draws MG42 fire from p3 building. Sherman plows through hedge at p2 to support infantry, but unable to get line of sight past trees. PIAT team follows Sherman to p4 to engage PzIV at p5 ... other side of hedge.
Shots exchanged ... Sherman gets the knock out.

Other infantry attack p3 MG from side at p6 ... both Allied teams cut down. Sherman goes forward to take shot at 88mm ATG in p8 hedge from p7 ... round hits but doesn't destroy Gun. PzIV on road pursues Sherman at p9 ... gets kill while Sherman reloads.

M-10 drives to p6 to finish the 88, but misses first shot ... then blown up with 88mm round. Fire Fly was right behind M-10 though and knocked out the Gun.

Earlier version PzIV at p10 exchange rounds with Sherman advancing to p11. Sherman destroys the Panzer ... ends up immobilized on hedge, but stil in position to support infantry to recapture p10 VL.

Two PzIV's move down road at p12 with infantry clearing buildings ahead. p12 PIAT Group gets hit hard, surviving three retreat to West orchard. Second FF enters p13 cross road to sight p12 PzIV, but German tank in better position and gets first shot kill.

Allied infantry push West along central road, prompting one PzIV to leave p12 towards p14. PIAT crew in ambush get side shot kill with second shot.



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#67: Re: GJS 8.0 AAR Author: GameRat PostPosted: Thu Feb 09, 2017 7:30 am
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screens from above battle


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#68: Re: GJS 8.0 AAR Author: GameRat PostPosted: Mon Feb 13, 2017 5:47 pm
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39. Benouville June 8, 07:00 - 8th/3rd Cdn vs II./22/21 Div
Allies decide to hold back attack during this battle and set up to defend against German attempt to break through their lines.
Main objective, to keep exit VL to Bieville open (North East) ... in order to move reserve BG there next turn, so as to gain ground during deployment and link up with Allied territory on Bieville map.

Therefore, only small skirmishes occurred ... since Germans didn't launch a significant attack either.
Sherman heading West along Northern area found German infantry team behind aircraft and opened up ... survivors retreating for cover.
MG's and PzIV hammered buildings from central hedge area, but not advancing.
Allied Bren team scouting South around wall at far South West building complex ... completely wiped out quickly from heavily defended buildings.



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#69: Re: GJS 8.0 AAR Author: GameRat PostPosted: Mon Feb 13, 2017 5:56 pm
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40. Hermanville June 8, 07:00 - 185th/3rd Brit vs II./12/12 SS
Allies move Battle Group in from Tailleville (North East). Deployment area links with Southern territory.



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#70: Re: GJS 8.0 AAR Author: GameRat PostPosted: Mon Feb 13, 2017 6:06 pm
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40. Hermanville June 8, 07:00 - 185th/3rd Brit vs II./12/12 SS
Brit infantry attack enemy held building in wooded area. Sherman advances to hedge with supporting fire into building, having desired effect. PZIV counter attacks from Western hedge ... gets knocked out by 17 pdr ATG waiting in cover across field.
Allies take control of building after fierce hand to hand combat and Sherman following up.



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#71: Re: GJS 8.0 AAR Author: GameRat PostPosted: Mon Feb 13, 2017 6:10 pm
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40. Hermanville June 8, 07:00 - 185th/3rd Brit vs II./12/12 SS
Another Sherman moves to support other side of building, doesn't see PzIV getting line of sight between Northern buildings. Sherman swings to engage but PzIV gets decisive knock out.



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#72: Re: GJS 8.0 AAR Author: GameRat PostPosted: Mon Feb 13, 2017 6:15 pm
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40. Hermanville June 8, 07:00 - 185th/3rd Brit vs II./12/12 SS
Two Brit tanks move into advantageous positions while infantry attack ... PzIV backs up to get cover. Allied tanks hit German infantry with HE and MG fire which help infantry occupy building and secure the VL.



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#73: Re: GJS 8.0 AAR Author: GameRat PostPosted: Mon Feb 13, 2017 6:21 pm
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40. Hermanville June 8, 07:00 - 185th/3rd Brit vs II./12/12 SS
Tank commanders see opportunity to get line of sight on PzIV simultaneously, and move forward to get shots. PzIV blows up M-10 first shot as it rounds hedge. Other M-10 has PzIV in its sights, but fails to get direct hit. PzIV swings, fires, and knocks it out too ... first shot.
Allies keep control of important VL as time runs down ... German infantry seen rushing forward to counter attack.



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#74: Re: GJS 8.0 AAR Author: GameRat PostPosted: Wed Feb 15, 2017 6:51 pm
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41. Rauray June 8, 07:00 - 7th/3rd Cdn vs 25/12 SS
Germans set up a line of defense along hedgerows outlining the numerous connecting small fields. Well placed MG's, quickly stopped Canadian infantry ... forcing them back and re positioning. When Allied tanks moved to support, they were hit with ATG fire at one location and enemy tanks at another.
Germans knocked out an M-10 and two Shermans ... and virtually no ground gained by the Canadian attack.



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#75: Re: GJS 8.0 AAR Author: GameRat PostPosted: Sat Feb 18, 2017 5:18 am
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42. Lingevres June 8, 07:00 - 231st/50th Div vs II./130/Lehr
British able to keep strong Lehr BG contained for most part. Artillery hammered German infantry, blunting the sharp edge of their attack.
Allied tanks supported infantry and knocked out a Pz IV. Pz Schreck teams got at least two Allied tanks near end of battle, and a Tiger I brewed up a Sherman. Four British Armor lost.



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#76: Re: GJS 8.0 AAR Author: GameRat PostPosted: Sat Feb 18, 2017 5:51 am
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43. Tilly June 8, 07:00 - 69th/50th vs II./902/Lehr
StuG gets near miss from 17 pdr round as battle begins ... wisely backs to cover before second shot loaded.
British infantry pinned in central area by MG 42 cross fire along with StuG support from further back. Both sides attempt several small attacks, but overall line tough to move either way.

Schreck brewed up a Sherman moving to support infantry in central buildings area.
Seems there is nowhere to go without fire from an MG 42 or a Schreck.



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#77: Re: GJS 8.0 AAR Author: GameRat PostPosted: Sun Feb 19, 2017 6:13 am
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44. Bavent June 8, 07:00 - 6th AirLanding/6th AB vs II./125/21 Div
Germans determine to occupy North Eastern building and launch attacks South. Allies send Artillery and follow up with a counter attack.
Eventually two infantry teams get into house, but hit hard by HT's, MG's, and HE from several directions ... some KIA, others surrender.
AB light tank helps hold back Assault Gun in corner field ... and together play cat and mouse game with hedge and trees betweeen.  LT gets knocked out by 37mm HT by narrow line of sight further back along road.
Airborne attack also in the South towards West with small gains.
Really tough fighting


Last edited by GameRat on Sun Feb 19, 2017 7:18 am; edited 2 times in total


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#78: Re: GJS 8.0 AAR Author: GameRat PostPosted: Sun Feb 19, 2017 6:23 am
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45. Ranville June 8, 07:00 - 5th/6th AB vs KG Luck 125/21 Div
Two German BG's move into Ranville from two directions in order to maximize deployment area.
Allied commander makes regrettable decision to place ATG's in Gun Pits surrounding German deployment and also put several infantry units near center of German deployment.
German MG's get into buildings and hedges ... are then able to pick off ATG crews. With Guns abandoned and center group infantry destroyed ... Germans move Armor, HT's, and infantry across field towards bridge VL. Remaining units overwhelmed ... and disband.

1st Special Service Battle Group will attack this map next turn ... and attempt to recapture the lost ground.


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#79: Re: GJS 8.0 AAR Author: GameRat PostPosted: Sun Feb 19, 2017 6:45 am
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That wraps up this AAR ... getting busy with other stuff.

I'll leave you with this video series about the Battle for Caen ...

https://www.youtube.com/watch?v=p5wxahZwxTM

#80: Re: GJS 8.0 AAR Author: TWJunky PostPosted: Thu Mar 23, 2017 9:11 pm
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I am doing an overhaul of the small arms. in what detail did you look over the small arms in GJS 8 ? a bunch of values seem to be historically off and other seem to be random.

also in the weapons text there are some entries named open. what are those? are they obsolete entires?



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