Extracting sprits that are 32bit
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Close Combat Series -> Modding Workshop

#21: Re: Extracting sprits that are 32bit Author: mick_xe5 PostPosted: Sat Apr 01, 2017 11:18 am
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It probably wouldnt cause an error but you should uncheck the option for RLE compression.

#22: Re: Extracting sprits that are 32bit Author: ScnelleMeyer PostPosted: Tue Apr 04, 2017 5:04 pm
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Here is the Luchs and a Stug I edited.


Luchs+Stug.zip
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#23: Re: Extracting sprits that are 32bit Author: TWJunky PostPosted: Thu Apr 06, 2017 2:20 pm
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they look great! thanks!

#24: Re: Extracting sprits that are 32bit Author: 3dafanas PostPosted: Wed Jan 26, 2022 6:06 am
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Trying to change sprite resolution of the tank turret Smile)
I am not surprised by this result. I realized that the size of the tank image affects the size of its display in the game when I saw the aircraft sprites.
Has anyone come up with a way to increase the resolution of tank sprites in the game?

PS Its GtC



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#25: Re: Extracting sprits that are 32bit Author: ScnelleMeyer PostPosted: Wed Jan 26, 2022 7:12 pm
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The sprites are shown in-game the same size as they are saved and packed into the .azp.

#26: Re: Extracting sprits that are 32bit Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Fri Jan 28, 2022 5:15 am
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New German super turret tank?

#27: Re: Extracting sprits that are 32bit Author: 3dafanas PostPosted: Mon Jan 31, 2022 12:48 pm
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pvt_Grunt wrote (View Post):
New German super turret tank?


WunderWaffe  Rolling Eyes

#28: Re: Extracting sprits that are 32bit Author: 3dafanas PostPosted: Tue Feb 01, 2022 1:27 am
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ScnelleMeyer wrote (View Post):
The sprites are shown in-game the same size as they are saved and packed into the .azp.


I already understood it.
If someone made a mod that allows you to set the size of sprites not by the size of the picture, but, for example, by parameters in some file, this could be a breakthrough in classic CC modding.

Sorry for poor english  Crying or Very sad



Close Combat Series -> Modding Workshop


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