CC3 original artwork
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Close Combat Series -> Modding Workshop

#1: CC3 original artwork Author: ScnelleMeyer PostPosted: Sun Apr 08, 2018 4:03 pm
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Found these cool images from the CC3 production showing the 3D objects used for rendering the 2D images used in the game. First time I saw one of the house models used:)


Reichstag.png
 Description:
One of the Berlin map main buildings
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Reichstag.png



JagdTiger.PNG
 Description:
Hybrid render/wireframe
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JagdTiger.PNG



T-34.png
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Hybrid render/wireframe
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T-34.png



#2: Re: CC3 original artwork Author: Hicks PostPosted: Sun Apr 08, 2018 7:10 pm
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These are a nice find!

#3: Re: CC3 original artwork Author: mick_xe5 PostPosted: Sun Apr 08, 2018 8:47 pm
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Lotta 3D work just to use a slight oblique (85° ?) of the roof and a ray tracing for the bldg shadow.

#4: Re: CC3 original artwork Author: ScnelleMeyer PostPosted: Sun Apr 08, 2018 9:11 pm
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mick_xe5 wrote (View Post):
Lotta 3D work just to use a slight oblique (85° ?) of the roof and a ray tracing for the bldg shadow.


True, They could probably have gone all 2D and got just as good result. - Anyway it did pay off in a game looked really good back in the day. Hell, I still like the looks of it:)

#5: Re: CC3 original artwork Author: ke_mechial PostPosted: Sat Apr 21, 2018 8:15 am
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I wish we had that level of dedication from the developers today, so with the current computing power and technology, they might make a 3D game directly with these models in the hand.



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