Editing CC5 Classic VetMod_v2 teams
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Close Combat Series -> Modding Workshop

#1: Editing CC5 Classic VetMod_v2 teams Author: AlanCC PostPosted: Fri Aug 31, 2018 10:50 am
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Currently playing CC5 Classic VetMod_v2 and enjoying it immensely however I do feel the AI allies MG and AT teams are a little unrealistic for my taste. How would I go about reducing the heavy weapons in the teams? For example reducing bazookas in an AT team from 3 to 2 or even 1 and replacing those heavy weapons with standard infantry weapons.

I tried opening the AlsTeams.adb with 'qclone_for_cc2_to_cc5_133' download from here but it fails to open giving an error.

Thanks



Close Combat Series -> Modding Workshop


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