CCMT on COI
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Close Combat Series -> Close Combat Cross of Iron

#1: CCMT on COI Author: ScnelleMeyer PostPosted: Thu Sep 26, 2019 10:25 pm
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I have tried my hand at modding COI by converting CCMT data and graphics so we can have OPS and campaigns with modern equipment. Something that is not possible on the CCMT platform.
The thought is that this will be a pure conversion of CCMT without any data or graphics upgrades, except what is absolutely necessary to make it work in COI.

It has been a challenge to get this project to the point where it is now. Data does not merely "convert" and COI is the most sensitive of the newer CC games for data errors. - Meaning the the slightest number off will cause a crash and the need for searching for the error.
I also had the doubtful pleasure of finding some errors that are present in the current COI workbook.

The status as of now is that the mod is playable with infantry and vehicle teams. All vehicles are currently using COI vehicle graphics as the CCMT vehicle graphics and shadows still need to be converted and imported.
Some icon and gadget graphics work left, I really want to update the user interface screens and some screen gadgets, but this can be a time sucker...
Soldier colours - I dont think I will be bothered trying to edit those in the .exe of COI.. - Or is there another way to edit uniform colours of COI?

By the way:
If anyone would volunteer to cut and convert CCMT maps to COI coding that would be great!



New russian ranks.jpg
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Some new rank gadgets
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New russian ranks.jpg



Req scrn.jpg
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Req screen
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Req scrn.jpg



End of battle scrn.jpg
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End of battle scrn.jpg



#2: Re: CCMT on COI Author: ScnelleMeyer PostPosted: Fri Sep 27, 2019 1:46 pm
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Mainscreen options


Main screen v1.jpg
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Main screen v1.jpg



Main screen v2.jpg
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Main screen v2.jpg



#3: Re: CCMT on COI Author: ScnelleMeyer PostPosted: Fri Sep 27, 2019 1:50 pm
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Original mainscreen looks like this:


Main screen original.jpg
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Main screen original.jpg



#4: Re: CCMT on COI Author: ScnelleMeyer PostPosted: Sat Sep 28, 2019 9:45 pm
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I really could not keep the stock COI interface... It just looks dated and of course its does not fit the theme.

There are still some buttons and other gadgets to modify so these are obviously WIP shots.


Last edited by ScnelleMeyer on Sun Sep 29, 2019 10:06 pm; edited 1 time in total


Abrams and Bradleys in COI.jpg
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Abrams and Bradley ported to COI
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Abrams and Bradleys in COI.jpg



Very soon 2 Bradleys are burning.jpg
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Modern infantry AT weapons work
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Very soon 2 Bradleys are burning.jpg



Reqscrn Wip.jpg
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Requisition scrn
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Reqscrn Wip.jpg



Cmdscrn WIP.jpg
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Cmdscrn WIP.jpg



#5: Re: CCMT on COI Author: ScnelleMeyer PostPosted: Sun Sep 29, 2019 1:03 pm
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Anyone know where this screen gadget is located in the files?  - I already checked Gadget1 where all other inbattle gadgets are located and its not there.


Gadget Q.jpg
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Want to change this
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Gadget Q.jpg



#6: Re: CCMT on COI Author: ScnelleMeyer PostPosted: Mon Apr 05, 2021 4:50 pm
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I choose to update the old uniform colours of CCMT for the conversion of CCMT to COI. I came up with the colours by averaging the values taken from photos of the real-life patterns. Then it was a matter of trial and error with editing the colours using CplFilth's Soldier colour editor on a CC3 .exe file, before hex editing it over to a COI . exe file. - The hex editing was a simple copy and paste operation really.


Uniforms.png
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Uniform variants
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Uniforms.png



#7: Re: CCMT on COI Author: TejszdLocation: Canada PostPosted: Mon Apr 05, 2021 5:46 pm
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Great job ScnelleMeyer!

#8: Re: CCMT on COI Author: ScnelleMeyer PostPosted: Mon Apr 05, 2021 8:55 pm
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Thanks Tejszd!

#9: Re: CCMT on COI Author: ScnelleMeyer PostPosted: Thu Apr 08, 2021 6:57 pm
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The soldier colours compared with their real life counterparts.


Uniform colours.png
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The soldier colours compared
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Uniform colours.png





Close Combat Series -> Close Combat Cross of Iron


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