mooxe wrote (View Post): |
Nicely done. I have found myself doing the same comparisons over the years, especially during a trip to Normandy back in 2002. Difficult to line up CC5 Carentan with Band of Brother Carentan to real Carentan! I have gone down some rabbit holes looking for then and nows of where bombers crashed, and tried to line up Ploesti photos from WW2 with satellite imagery of today.
Eventually the rabbit holes led me to this site, http://thirdreichruins.com/ Comparisons and then and now photos are always an interesting read into history. |
Jatke wrote (View Post): |
The GtC maps also share similarity to WW2 vintage 1:50k topo maps.
Caen sheet Aunay-Sur-Odon sheet |
Pzt_Crackwise wrote (View Post): |
Really cool, didn't know that the maps were so realistic. Thanks a lot for sharing with us! |
dvphimself wrote (View Post): | ||
Wow, thanks for sharing. This goes a long way to answer how they knew where the old bocage and orchards were. If you look carefully at the google maps I posted, you can see the ruins of some of the old bocage lines and orchards (Mue and Cassino are good examples). |
dvphimself wrote (View Post): |
You can do a similar thing with PiTF but there are large swathes of un-represented land in between the battlefields in that game. They really should have advertised that more with these games. I suppose if you get the suggested reading list it would become obvious. But even that is hidden on page 90 something of the manual |
Pete wrote (View Post): | ||
This is the case with all versions of the game. You would get a very small scale battleground if you made all maps link each other realistically. The only mod I can think of that comes close is the Ortona mod for CC5 where the town maps partially overlap.
This is the case with all versions of the game. You would get a very small scale battleground if you made all maps link each other realistically. The only mod I can think of that comes close is the Ortona mod for CC5 where the town maps partially overlap. |
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