Pete wrote (View Post): |
What you have to do , in a nutshell: edit the elements file to make hedges impassable for armor but passable for another 'move type'. "Truck" is the only one available (mostly). You then code a number of tanks as 'truck'. Now trucks will move through hedges but tanks can't. If you set the 'crush to' element to another element passable by tanks, tanks will then be able to pass through crushed hedges.
This is from memory but I have not verified it before typing this. |
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