Pzt_Kanov wrote (View Post): |
Hey man, I remember when you dropped the Englander mod on the CSO site, I thought it was the most groundbreaking mod at the time, reminded me of the commando mod but bigger in scope. It had so many new and crazy ideas that no one had even thought about like coding a StuG as an at gun so you could see the tank "riders" and the full auto version of the SMG used by the soldier carrying it in very close combat. I am interested in this huge map overhaul of yours. Specially a pacific mod with updated maps, that would be so cool. Good luck finding a hosting site. Oh and the best close combat is CC2 of course but CC3 is a close second ;^) |
Hicks wrote (View Post): |
CC3 with Der Ost Front. It had for me the best mixture of customisation and sense of progress. The scale of time was larger which gave more variety to what you would fight against. A strategy map layer would have been nice, but given how often the end section of a campaign descends into playing the same four or five maps over and over I'm glad it had the linear campaign instead. |
Tejszd wrote (View Post): |
I play CC TLD the most because of the mods. But say CC LSA the best individual game. The most advanced individual game at the tactical level is Modern Tactics. But I tend to play the AI much more than H2H and to me a campaign is required. Without either a CC2/CC3/COI or CC4/5/TLD/WAR/LSA campaign I find I don't play it. One thing that always bothered me with CC is the way features were not carried forward and built on. Why couldn't the last game have had; - a directory for single battles/maps to be stored in so we had the flexibility to add single maps of CC3/COI. It was suggested but never done. - an option to set points in a single battle and enforce it for CC3/COI. It was suggested and points were displayed again. - the zoom in option (map zoomed and larger soldier/vehicle graphics used) of CC3/COI - the BC/strategic options; BG stacking, bridge blowing, etc. of LSA - the deployment options for teams and objects before a battle of Modern Tactics - single player, H2H or up to 5 v 5 Multiplayer of Modern Tactics - more than 1 support strike for each type of Modern Tactics |
output generated using printer-friendly topic mod. All times are GMT