Jatke wrote (View Post): |
IGN: Could a land-based wargame be done in real-time and in a 3D engine?
Keith: Of course. But before Atomic does it, we have to make certain that we don't loose the crisp look that you get with pre-rendered sprites or at least that the trade off is worth it. This is the crux of the TBF debate. Other than the graphic presentation look and feel, the game mechanics of TBF are considerably more advanced. |
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