Pete wrote (View Post): |
Thanks Freeking for your research and observations. I have used the registry modification myself but never bothered to save the instructions on how to do it. Thanks for the reminder.
Have you found out what difference the various battle group aggression / caution settings make? |
Pete wrote (View Post): |
-Charisma: in one of the workbooks this is described as "Commander's Charisma. -5 takes morale away from troops, +5 gives morale to troops. Range = -5 to 5" .
I find your observations very useful. For the Dieppe mod that I am currently working on I need extremely defensive , "static" , German battle groups as well as aggressive battle groups and this info has helped me understand better what settings to use. |
mad_matx wrote (View Post): |
Hmm. I'm playing WaR, changed the DiffLevel to three as per the article at about Day 3, and really the only things I noticed are that Shermans and Bazookas are knocking out my Panthers with ease, and on top of that, my Panthers are turning broadside and ass-end to the enemy as they move.
Oh. And my Panthers are getting immobilized at the slightest bump in the road. With all that, I haven't had the chance to see if there are any changes to the enemy AI. Is this just what stock WaR 4.50.33 is like, regardless of difficult settings, and I just noticed it after the changes? Comments please. |
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