Anzac Merc War Redux
Select messages from
# through # Forum FAQ
[/[Print]\]
Goto page 1, 2, 3, 4  Next  :| |:
Close Combat Series -> H2H Multiplayer

#1: Anzac Merc War Redux Author: Pzt_Verboten PostPosted: Tue Oct 04, 2005 11:06 am
    —
After some hicups we finally got the war started tonight with a couple of battles fought.

Day One Morning Round:
Amphraville:

I came out hard and fast against Blackstump, grabbing up ground as I went. Eventually Contact was made with the Krauts on the outskirts of town. Drinks are on me as the Air Corps deliver ordinance right on the marker to take out this PzIV that got the drop on my R3.



Later another Panzer would reinforce the town, coming to greif under the weight of fire of the two crippled Shermans stuck in the trees.

In the south I spotted another PzIV and moved a pair of Shermans to take it out. The Sherman II kills the Panzer while the 76mm keeps watch (not shown)

Further south a Rifle team supprted by the Sherman II storm the Pont L'Abbe VL.




Battle Result:



Campaign result after the first battle:






Pont L' Abbe:

I was too caught up in trying to find a chink in Lord4War's defence to take pics, but here are some highlights:

-Lordy tries in infiltrate to the north and is hit hard by combined rifle and .50 cal fire. He makes it to the house but it is taken back by Polish Rifles.

-Most of the battle consist of me shooting at grenadiers in a two story building, and them shooting back.

-The Krauts drop an air strike on my Sherman 76 dmaging the main gun, blunting any counter in the south.

-Allies drop a mortar barrage on a Tiger/Panther combination, forcing them out of the town, were I sneak wolverine in to duel with the panther. After wounding the Panzer and crew the tank destroyer is killed before the job could be finished.



Battle Result:



Campaign Result:
Switched back to a German Minor Victory. There's not much in it folks!



Good games.

Verboten


Last edited by Pzt_Verboten on Wed Oct 05, 2005 7:35 am; edited 1 time in total

#2: mmm Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Tue Oct 04, 2005 11:31 am
    —
yee i was too busy watching verbs movements to take pics.
that 50 cal team done a fine job of keeping my guys heads down.
to tell the truth i went into the game expecting a meeting engagement lol
and was shocked to see myself surrounded.

#3:  Author: BlackstumpLocation: Hunter Valley Australia PostPosted: Wed Oct 05, 2005 11:28 pm
    —
ANZAC Blackstump v Dacman Corona Xtra merc
Battle 3 Meeting Engagement at St Jores
my team
Dacman gets first blood and a damn hard shot from a 6 pder, kills a mark four positioned to head south. Behind it is a momentarly traped command tank. Dacman uses these few moments of confusion to move troops quickly in to bridge house, and buildings further south to protect perriers rd vl.URL=http://imageshack.us][/URL]
Mean while up North a mortar barrage traps a 2nd tank between it and advancing troops. It is killed and a third tank is killed by a wolve advancing to take the cross roads with troops. Down South ,the Command tank has killed a river crossing sherman, at oppisite end of map and crossed the hill at lessay rd vl and moved into position, to engage crown xtra troops in bridge building. When it is immobilized by a shot from the wolve at cross rds, returning fire kills the wolve.
With 3 tanks down and 4th immobilized but in good position. I press my southern attack thru using covering fire from command tank and retook bridge vl.Then Perriers rd vl and on East. Dacman pressed forward on his Northern attack to take Pont l'abbe rd vl but was met by mg and ambushing troops, who then attacked across rd and took the heights on opposing hill. Support was used to sucsessfully destroy two at guns.
gg Dacman

#4:  Author: Pzt_Verboten PostPosted: Thu Oct 06, 2005 12:17 pm
    —
Verboten v Stumpy

Perriers:

I expected to cop a clobering here, so I kept a low profile.

The only major action was between a StuG and an M4A3 that duked it out over long range. Eventually the StuG won the contest.



Other than that ther was just a bit of scouting out to see where the enemy where hiding.


See Stumpy's post below for battle results.



Verboten


Last edited by Pzt_Verboten on Sat Oct 08, 2005 12:37 am; edited 1 time in total

#5: mmm Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Thu Oct 06, 2005 11:46 pm
    —
just moved these pics across forums for stumpys and verbs game at periers

results screen


only action shot was of verbs tank taking a hit.

#6: Battle 5 Author: cipressina0 PostPosted: Fri Oct 07, 2005 9:08 am
    —
Amferville take 2

I just followed the instruction of my commander Verboten and it paid off.
we now have control of the town south flank.
The game crashed so we dont have any pics of the battle resutl




I believe tack lost a jagd , shreck, mg and strumgrandier + ptziv immob.



I have lost a command,bar and a brown 30.

some awsome tank action in there I hope Tack has some good pics of that

#7: sorry Author: ANZAC_TackLocation: Australia PostPosted: Fri Oct 07, 2005 10:37 am
    —


not to many, i have to remember to have auto picks on, will do from now on!

had my dam wife and mother in law down my bloody kneck! lol"get of thet dam computer NOW, yes dear in 4 minutes(ass multple assuilt going on!)

#8: Pont LaBell Author: cannonfodder67 PostPosted: Sat Oct 08, 2005 1:44 pm
    —

Cleared houses in northwest corner

Tiger coming to rescue of immobilised panther with its main gun knocked out.Tiger destroys 76mm with 1 shot.

#9: st joures Author: ANZAC_TackLocation: Australia PostPosted: Sat Oct 08, 2005 2:12 pm
    —



tightened the grip around st joures, lost a mk4 to a sherman 76, other casualties light both sides.




all in shrek range now, i'd kill form some ATGs

#10:  Author: cipressina0 PostPosted: Sat Oct 08, 2005 2:55 pm
    —
St jorge Tack moved on first taking away any iniciatvie from me.
I just set down and enjoyed the show.

Couple more tanks down for the Anzac and we can start a real counter attack in here.


#11: Stuka strikes Sherman Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Sun Oct 09, 2005 9:24 am
    —
with devastating consequences vs Dacman @ Amfreville on firsy battle of 2nd morning.


he got me right back with a airstrike on my jagdpanzer a minute later

#12:  Author: BlackstumpLocation: Hunter Valley Australia PostPosted: Sun Oct 09, 2005 9:30 am
    —
Resuts last battle of first day ANZAC Blackstump v Pzt Verboten
verb could go one of two ways here he probed south
but a sturm chewed up a wovle climbing a hedge. and thined out a recce party, it was only a feint as he attacked north in strength

merc troops run into an ambush heading for St Jores rd vl

URL=http://imageshack.us][/URL]
gg Verboten

#13:  Author: ANZAC_TackLocation: Australia PostPosted: Sun Oct 09, 2005 11:08 am
    —



eventually dacman realises i already hit the BEGIN BUTTON, i guess some people dont realise once u hit this you cannot respond! i was almost screaming at the minitor to tell dacs to bloody press start! was like 6 minutes of pain watching him type this! LOL





in the end, i brewed a command sherman, but cleverly a 57mm was hiding behind it, almost as a decoy...why would u use a sherman as a decoy? anyhow my main gun was gone on me stug(air strike), so i used it for recon, found gun and was running away when i got picture, game ended without going to command screen, so no stats( AGAIN...AGAIN....)

guess he was waiting for a panther or tiger1, there back in the war chest, for now....keep em guessing!

#14:  Author: BlackstumpLocation: Hunter Valley Australia PostPosted: Sun Oct 09, 2005 11:20 am
    —
results battle for St Jores CIPRESSINAO V ANZAC Blackstump

gg cip

#15:  Author: Pzt_Verboten PostPosted: Mon Oct 10, 2005 10:30 am
    —
Fought Lordy in Perriers.

He must have fugured that North had the most cover, and was the likely approach as it was covered by a tank and 2 stugs. That halted things for a bit and by the time I got in place to assault his PzIII time ran out.


#16:  Author: Pzt_Verboten PostPosted: Mon Oct 10, 2005 12:02 pm
    —
He's right, I came in wanting to roll up the enemy's flank, and assembled a kick arse team to do the job. Marines and Assualt Pioneers spearheaded by Garand rifle teams and backed by a Sherman 76 and R3.



Right from the start I used the flame team to clear out buildings and rushed in infantry. The battle went so fast that the tanks couldn't actually keep up, I would have been better to take more infantry. I lost a 76 when it wandered out of cover. I find that is my biggest fault when using tanks, you really have to keep an ey on them or they'll expose themselves.

In the south I pushed a little just to see what was down there and ANZAC got the drop on me with a Pz IV.

In the end I think I went to early as a counter attack was launched after enemy teams were assembled. I should'nt have given him so much time to recover from my initial push.

Good game though.

Cheers,
Verboten


Last edited by Pzt_Verboten on Fri Oct 14, 2005 2:24 am; edited 2 times in total

#17:  Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Mon Oct 10, 2005 12:03 pm
    —
here r some pics from last 2 battle against Pzt Verboten
start with last game first
was at amfreville,and was best game so far.
verb came in intent on taking the north town
and he did.
even got hold of my rear supply vl for a few minutes,
whilst i held the line with the prescense of a panther.
and rushed troops to back it up with another command panzer4
eventually recovering it.
both sides had there inf exhausted and dead
heres the only action pic i captured,another of Verbs tanks igniting.. Laughing


and game results


here is my hero panzer3 that bothered Verb at periers


and here r the overall op results up to the 3rd movement on 2nd day

[/img]

#18:  Author: BlackstumpLocation: Hunter Valley Australia PostPosted: Tue Oct 11, 2005 12:46 pm
    —
ANZAC_Blackstump v Dacman at Pont l'Abbe
game dtc on us but got these shots
URL=http://imageshack.us][/URL]

#19: mmm Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Thu Oct 13, 2005 5:45 am
    —
ok last 2 battles i was unable to get screenshots
but they were st jores and periers.
made slow but solid ground on both maps,whilst being able to maim the allied forcepool at same time.
hopefully forcing the allies to do something rash in their movements for the start of the 3rd day.

#20: continuation Author: cannonfodder67 PostPosted: Thu Oct 13, 2005 12:51 pm
    —
1st Game against FatBoyBob at Amfreville



2nd Game against Pzt Verboten at Pont



3rd Game against Pzt Verboten at St Jores



Up to date Op Result



Close Combat Series -> H2H Multiplayer


output generated using printer-friendly topic mod. All times are GMT

Goto page 1, 2, 3, 4  Next  :| |:
Page 1 of 4