Stalingrad bugs&mistakes
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Close Combat Series -> CC5 Stalingrad

#141:  Author: caksz_mk5 PostPosted: Tue Apr 03, 2007 2:58 am
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i can't place ATG inside a building , only 37mm but 50mm and 75mm can't ... is it suppose work like that , just start playiing the mods Razz

#142: Error Code with poor grammar Author: DarkDanLocation: Hawaii PostPosted: Tue Jun 05, 2007 6:25 pm
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Hey Guys, I just installed Stalingrad but can't get into the battle before the game shuts down with this message:


"Informs Direct Draw that previous bit that was used to upload Surface is incomplete"


Any Help?

#143:  Author: VonVolks PostPosted: Thu Jan 10, 2008 1:45 pm
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HELP! our campaign keeps crashing on the STZ EAST maps

What files should we have and where can we DL uncorrupted ones (if thats the issue)

#144:  Author: TejszdLocation: Canada PostPosted: Sun Jan 13, 2008 10:32 pm
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Nomada_Firefox wrote:
I do not know if somebody have discovered it but on Dolgy Gully map there is a btd error, south position to map 26 is bad, it is a 100 points position and it should be one 50 points position.


Good catch Firefox.

I checked the other maps and found TWoods.btd has an entry VL in the southwest corner that was set as 100 instead of 50 points. Here are the updated .btd files for both maps....



Stalingrad v1.2 BTD Fixes.zip
 Description:

Download
 Filename:  Stalingrad v1.2 BTD Fixes.zip
 Filesize:  718 Bytes
 Downloaded:  779 Time(s)


#145:  Author: OldMan PostPosted: Tue Feb 12, 2008 12:40 pm
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I installed stalingrad 1.2 yesterday and works great except a single thing.

In the city map(campaign map) all the BG do not appear over the city they all appear offset to east ( on an amount that is pretty much exactly the width of the city). In fact all appears at east bank of the river. The real city map itself is a devoid of any usefulness area.

Any Idea what causes that?

#146:  Author: montgomery1944 PostPosted: Wed May 21, 2008 11:05 am
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When I use file TWoods.btd posted here by Tejszd, my game keeps crashing all the time whenever I try to play campaign. Dolgyi.btd works well.

#147:  Author: TejszdLocation: Canada PostPosted: Thu May 22, 2008 1:43 am
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Has anyone else had any failures or success using the updated TWoods.btd I uploaded???

#148:  Author: ronsonLocation: England PostPosted: Thu May 22, 2008 4:29 pm
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The Woods map was always a problem to me, but your update appears to have cured it........However I find it best never to use any sort of support on this map as that tended to cause the game to crash as well.

Cheers
Ronson

#149:  Author: mooxe PostPosted: Thu Dec 22, 2016 8:10 am
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Tejszd wrote (View Post):
Nomada_Firefox wrote:
I do not know if somebody have discovered it but on Dolgy Gully map there is a btd error, south position to map 26 is bad, it is a 100 points position and it should be one 50 points position.


Good catch Firefox.

I checked the other maps and found TWoods.btd has an entry VL in the southwest corner that was set as 100 instead of 50 points. Here are the updated .btd files for both maps....


Resurrecting an old thread here... Thanks Tejszd.. just seen this post. Dolgiy is fixed and BTD added to plugin. TWood was already fixed.

#150: Re: Stalingrad bugs&mistakes Author: mooxe PostPosted: Wed Jan 04, 2017 6:37 am
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Fixed the clock on the strategic map. It always showed 2pm during both morning and evening turns. Now it shows 12 for morning, and 2 for evening. Will update plugin.

#151: Re: Stalingrad bugs&mistakes Author: TejszdLocation: Canada PostPosted: Wed Jan 04, 2017 7:07 am
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mooxe wrote (View Post):
Fixed the clock on the strategic map. It always showed 2pm during both morning and evening turns. Now it shows 12 for morning, and 2 for evening. Will update plugin.


Thanks MOOXE!

The little fixes are making things better....

#152: Re: Stalingrad bugs&mistakes Author: mooxe PostPosted: Wed Jan 04, 2017 7:13 am
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Thanks.... next fix but having trouble with is theres no strat map arrow when you move from Kuporosnoye to Grain Elevator. BED9 not helping here as theres no CC5 stratmap function.

After that... the blinking "chat" icon. I believe it should only blink when theres a message you haven't read, currently it blinks non-stop.



Close Combat Series -> CC5 Stalingrad


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