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Overall, my opinion of KV is no better than other tanks. Most ATG can take them out without much problem |
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Anzac's research of settings appears to show that the KV-1 has its armor settings set TOO HIGH. |
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8.8cm L/56..............123
8.8cm FlaK37 L/56....123 |
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in the russian teams (ALsteams)
there r 4 KV1 teams 2 of these use the same vehicle the command KV1 and and the KV1 obr 41 the KV1 41 (F32) & KV1 obr 41 (e) have a vehicle each designated to them. |
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PTRD........................50
PTRS........................50 not bad for anti tank rifles |
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Dima :Quote:
Anzac's research of settings appears to show that the KV-1 has its armor settings set TOO HIGH. imho it just showed his incapability of making comprehensive research. Let's try to analize some entries abit: |
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No need to Dima.
I posted the data from Stalingrad 1.2 mod. ur analizing ur own data. |
__Creeper__ wrote: |
do the Russian AT rifles cause german tanks to explode? |
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but flaming people who are offering their opinion/feedback on your work doesn't help anyone. |
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Your reply to Lord4War was foul. |
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They're unstoppable monsters in the hand of a human opponent and a game killer as such. Imho the vannilla GC is unplayable due to the advantage KV1s offer. |
__Creeper__ wrote: |
do the Russian AT rifles cause german tanks to explode?
If so, did you guys consider giveing the AT rifles a 0 blast size? this will allow the rifles to penatrate the armor as normal, causeing casualties inside the tank,, but this change will prevent the bullets from blowing up the tank Iv only played a couple battles against the AI so far, so I havent seen much of this games units in action, but one of the above posters said he likes seeing a flameing tank from AT rifle team, so I thought Id post |
Dima wrote: |
alot of things will be chnged in new version. |
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