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were insufffficiently trained and lacked the intelligence and initiative,they made poor use of terrian and held too many firing halts.Often when a leader was killed,the rest of the tanks milled aimlessly around the battlefield,becoming easy prey for the agile panzers.Lack of radio was a huge hinderance and commanders had to rely on flags and hand signals to communicate.Russian commanders became over reliant on pre-rehersed drills and when things did not go as planned were unable to adapt to the situation as German commanders did. |
Dima wrote: |
imho idea is bad . CC series is not suited for that and CC5 in particular.
u'll find out why v soon yerself . i belive u'd better concentrate on 1 battle. For example on: Greatest Tank Battle of WW2(23.06.41-01.07.41) 5 Russian Mech Corpses+8 Tk Div vs 5 German PzDivisions in Brody-Rovno-Lutsk area(western Ukraine). |
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And if the whole thing flops oh well I had fun trying. |
Pzt Hornet wrote: | ||
To be honest I looked at making a mod that was based on an eastern front battle in the early stages of the war.Particularly the battle concerning the Smolensk pocket.But after doing much research I discovered one glaring fact.The battles that took place on the eastern front are really not suited for CC5 period.Even if you where to make every map 3600 x 3600 you still could not convey the combat properly due to the restrictions of the game itself. So instead of worrying my self to death about every little detail I decided why not just make it fun.I did my first run tonite with the new russian units(it still doesn't look good as the vehicle graphics have not been done yet)but even though my BT-5 looked like an M10 I still had a blast.And I think thats the whole point is to have fun. And if the whole thing flops oh well I had fun trying. |
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