Utah v2 maps preview.
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Close Combat Series -> CC5 Utah

#1: Utah v2 maps preview. Author: Dima PostPosted: Sun Dec 04, 2005 4:25 pm
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La Fiere Causeway (historically reworked Mederet map) by AT_Norden.



close view of La Fierre Farm.


close view of Cauquigny hamlet.


more to follow...

#2:  Author: SkylineLocation: Quebec City PostPosted: Sun Dec 04, 2005 5:09 pm
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Turns out the regular maps aren't so false after all... Keep up the good work. How many maps will be changed with v2?

#3:  Author: Sapa PostPosted: Sun Dec 04, 2005 8:08 pm
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Nice, nice work!! Razz

Mats

#4:  Author: StaticLocation: U$A PostPosted: Mon Dec 05, 2005 3:25 am
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rad

that looks great

cant wait to see the others

#5:  Author: Dima PostPosted: Mon Dec 05, 2005 5:21 pm
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Skyline wrote:
How many maps will be changed with v2?


some 5-10.

#6:  Author: Pzt_MacLocation: Oregon PostPosted: Mon Jan 30, 2006 6:21 pm
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Hey dima,

I know you're working on like 10 other mods right now, but wanted to see if you had an update for our beloved Utah Smile? I know you're planning a few more data changes plus these new, great looking maps - any progress made?

Thanks,
Mac

#7:  Author: Dima PostPosted: Tue Jan 31, 2006 2:48 am
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Quote:
I know you're working on like 10 other mods right now

haha Very Happy

Quote:
I know you're planning a few more data changes plus these new, great looking maps - any progress made?

yeah,Mac, almost all FPs/teams will be chnged in Utah Wink .
Soon we'll post preview of 2 more maps here Smile

#8:  Author: Pzt_MacLocation: Oregon PostPosted: Wed Feb 08, 2006 9:27 pm
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Hey Dima,

The Pzt has been called out to fight another merc war Smile. We'll probably start the war in the next 2-3 weeks. Any hope of having this Utah version available by then?

Thanks!
Mac

#9:  Author: mooxe PostPosted: Wed Feb 08, 2006 10:16 pm
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Quote:
almost all FPs/teams will be chnged in Utah


Seems everytime we start a war a patch is right on our heels. Really I'd just prefer to stick with Utah 1.3 since thats the data that formed my decision on which mod to play. If changes are as drastic as they sound it could probably severly change how the game is played. The mod is great as it is and runs fine.

#10:  Author: ronsonLocation: England PostPosted: Tue Feb 14, 2006 4:33 pm
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If your after some new maps to go with this mod why not cast your eyes over some of the RegX maps?

I played the mod (RegX) some time ago and the map pack has some really nice maps in it.

How historically correct they are I couldn't guarentee, but they make for an exciting game, specially the new beach map which is covered in mines.


Cheers
Ronson

#11:  Author: Pzt_MacLocation: Oregon PostPosted: Wed Feb 15, 2006 1:28 am
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We won't actively wait around for it, but if it comes out around the time of the start of the war, we'll use it. Dima said a couple of weeks, so it should coinside nicely.

#12:  Author: king_tiger_tankLocation: the Band and State of Kansas PostPosted: Wed Feb 15, 2006 1:55 am
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hopefully your right Pzt_Mac cause i want a really good mod

#13:  Author: Dima PostPosted: Wed Feb 15, 2006 12:11 pm
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Quote:
If your after some new maps to go with this mod why not cast your eyes over some of the RegX maps?


Utah will have only historicaly correct new maps.

Quote:
We won't actively wait around for it, but if it comes out around the time of the start of the war, we'll use it. Dima said a couple of weeks, so it should coinside nicely.


:devil5

Quote:
hopefully your right Pzt_Mac cause i want a really good mod


lol :ok2

#14:  Author: Dima PostPosted: Wed May 10, 2006 1:12 pm
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This map will replace Chef du Pont.



made by Dom. Interior version&coding was made by Buck_Compton.

#15:  Author: RedScorpionLocation: Neverland PostPosted: Wed May 10, 2006 11:31 pm
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this map sucks Laughing

#16:  Author: Pzt_MacLocation: Oregon PostPosted: Thu May 11, 2006 1:02 am
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Oh yea, that map is sick, can't wait!

#17:  Author: TejszdLocation: Canada PostPosted: Thu May 11, 2006 1:08 am
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Looks great Dima!

#18:  Author: Wittmann44 PostPosted: Fri May 12, 2006 7:41 pm
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sorry is this a new version of utah 1.3? V.2.0 or a second mod Utah 2?
what is the different between the old version?

#19:  Author: Pzt_MacLocation: Oregon PostPosted: Sat May 27, 2006 6:06 am
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Hey Dima, whats the word on the mighty Utah front?

Still looking forward to this mod Wink

Keep up the great work.

-Mac

#20:  Author: Dima PostPosted: Sun May 28, 2006 5:42 pm
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soon, v soon Smile

#21:  Author: Pzt_Kevin_dtnLocation: USA PostPosted: Thu Oct 12, 2006 3:51 pm
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Hi Dima
How's it coming along? I assume this latest change you are working on solely addresses map changes or are you adjusting Utah 1.3 as well?

#22:  Author: Dima PostPosted: Thu Oct 12, 2006 4:42 pm
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Quote:
How's it coming along? I assume this latest change you are working on solely addresses map changes or are you adjusting Utah 1.3 as well?

yes.

Alot will be chnged.

#23:  Author: pzjagerLocation: Paris PostPosted: Tue Oct 31, 2006 6:35 am
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Dima wrote:
Quote:
I know you're working on like 10 other mods right now

haha Very Happy


Perhaps it is too much?

#24:  Author: Ozka PostPosted: Tue Jan 23, 2007 6:08 pm
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Seems like it? :zzz

#25: Re: Utah v2 maps preview. Author: davidssfx PostPosted: Mon Aug 02, 2010 3:16 pm
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Hi,
Is AT_Norden's La Fiere map available anywhere?
I would like to try and use it (and any other redone maps, that could replace a TLD map) for the next TLD Ground Tactics mod update

Thanks
David

#26: Re: Utah v2 maps preview. Author: buufaceLocation: Thailand PostPosted: Tue Aug 03, 2010 7:48 am
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Is Utah v2 still due to be released?

And for which game. CC5 again or another..?

#27: Re: Utah v2 maps preview. Author: Dima PostPosted: Tue Aug 03, 2010 6:25 pm
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Quote:
Is Utah v2 still due to be released?

yes, for TLD.

below are couple of pics of revised FPs. In TLD version there will be 25 slots per FP and thus 5 more units Smile.


#28: Re: Utah v2 maps preview. Author: Pzt_KanovLocation: México PostPosted: Tue Aug 03, 2010 8:22 pm
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Looking good! new maps or CC5 ones? are you using the CC5 mod that has the Strat map from CC5 as a base?

#29: Re: Utah v2 maps preview. Author: schreckenLocation: Sydney, Australia PostPosted: Tue Aug 03, 2010 8:27 pm
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hey Dima

"Supply" at the top of the screen should read "Reserves" to more accurately reflect the graphics meaning.

#30: Re: Utah v2 maps preview. Author: 7A_WoulfLocation: Sweden PostPosted: Wed Aug 04, 2010 1:46 pm
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Great news! Thought Utah 2 was dead...  Crying or Very sad

#31: Re: Utah v2 maps preview. Author: davidssfx PostPosted: Wed Aug 04, 2010 2:51 pm
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Dima wrote (View Post):
Quote:
Is Utah v2 still due to be released?

yes, for TLD.


Looking forward to this one Smile ... thanks

#32: Re: Utah v2 maps preview. Author: TejszdLocation: Canada PostPosted: Mon Dec 06, 2010 6:08 am
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Hey Dima, just in case you are wondering, there are some of us still looking forward to your update!!!  Laughing

#33: Re: Utah v2 maps preview. Author: kwenistonLocation: Netherlands PostPosted: Thu Aug 18, 2011 11:24 pm
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Is there any new on this, Utah V2 or the Fiere map?
Thanks!



Close Combat Series -> CC5 Utah


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