any infomation on CC6?
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Close Combat Series -> The Mess

#1: any infomation on CC6? Author: Guest PostPosted: Tue Jun 13, 2006 8:02 am
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is there realy going to be a number six?

#2: in a word Author: ANZAC_TackLocation: Australia PostPosted: Tue Jun 13, 2006 12:12 pm
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yes.

sooner then later by what i understand...

but we all await the cso simtek official release, so untill then....git on ya knees and pray boy!

#3:  Author: Pzt_KamiLocation: IRAN PostPosted: Wed Jun 14, 2006 9:44 am
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Hey guys;

Is "Close Comabt VI" the same "Close Combat:Red Phoenix" ?

-Kambiz

#4: from my understanding Author: ANZAC_TackLocation: Australia PostPosted: Wed Jun 14, 2006 11:03 am
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red phoenix will slot next to first to fight.
some may say cc6, im to confused....

rtb was not cc6
ccm3.1 was not cc6
first to fight was not cc6

oh pondering...

#5: complete lack of : Author: I_AM_LONO PostPosted: Wed Jun 14, 2006 12:25 pm
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on a side note what area of operations, or conflict, will cc6 be based on Confused

#6:  Author: ohtastyone PostPosted: Wed Jun 14, 2006 4:17 pm
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they had a poll on CSO's website on what people would like CC6 to be based on that ended june 6th. i think pre WWII won. i personally would have liked to see it based on the pacific war.

#7:  Author: Pzt_MacLocation: Oregon PostPosted: Wed Jun 14, 2006 4:59 pm
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I voted in that poll. How Pre WWII is beyond me. It looked FUBAR. I'm not sure exactly what the attraction is to the WWI theater for an entire game. A sub mod I can see, but WWI for CC6? Let's see, your choices will be big rifle teams, little rifle teams, Maxims, and two types of tanks... sweet. Wink Now go play on huge, destroyed fields.

#8:  Author: Nomada_Firefox PostPosted: Wed Jun 14, 2006 10:00 pm
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I think that probably CC6 will be the first next close combat game, if CCRP is the next, it will be the six. About the other, good we do not know the name of the operation and we only know the team to create it, it is Simtek, by it we should tell it CCSimtek and next we should difference that CCRP is a 3D wargame and CCSimtek is a CC as always on 2D.

#9:  Author: Pzt_WruffLocation: Pzt Befehl Hauptsitz PostPosted: Wed Jun 14, 2006 10:02 pm
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Hmmm. Be careful what you wish for Wruff. I just posted this morning in favor of a WWI mod.
CC6 WWI? That would suk. Bad. I don't believe it.

#10:  Author: mooxe PostPosted: Thu Jun 15, 2006 12:00 am
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My guess is it will be an area already covered in a previous version. They did not seem to open about areas not already covered in the CSO forums.

#11:  Author: platoon_michaelLocation: Right behind you PostPosted: Thu Jun 15, 2006 10:05 am
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Quote:
My guess is it will be an area already covered in a previous version. They did not seem to open about areas not already covered in the CSO forums.


I have often wondered about that too,it kinda makes sense cause all they would have to do is repaint the OMG maps to bring them up to par and this would give you a Normandy to Berlin campaign for CC6 (Just geussing though,I have no idea)

Then that would only leave them with maps needed to cover in/around the Rhine.If the game is historically correct they wouldnt need maps of Berlin.


Time will tell,but I doubt they have the means to produce all new maps for CC6............but hey.........what do I know?
it's all a geuss untill they tell us something.

My biggest fear is the game is being produced by people who are huge fans of CCIII and they will leave out the strategic map.

#12:  Author: Nomada_Firefox PostPosted: Thu Jun 15, 2006 11:41 am
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Quote:
My guess is it will be an area already covered in a previous version.

Yes I think the same.

#13:  Author: king_tiger_tankLocation: the Band and State of Kansas PostPosted: Thu Jun 15, 2006 8:03 pm
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why can't they be creative and go for something they haven't covered before like Italiy or notrh africa. there also need a better AI engine

#14:  Author: sample PostPosted: Fri Jun 16, 2006 6:59 am
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king_tiger_tank wrote:
why can't they be creative and go for something they haven't covered before like Italiy or notrh africa. there also need a better AI engine


Perhaps they will use the engine of CC Raf Regiment (a non comercial version for British RAF Regiment) with CC3 style maps and campaign covering a ww 2 TOE

regards,
M.

#15:  Author: ZAPPI4Location: Belgium Liege PostPosted: Fri Jun 16, 2006 1:47 pm
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Let's just hope as if they did a CC6 than they will use the CCv engine with the mount and dismount units option and a cooperatif system as they used in CCM ... about the theatre of operation, fairly, i dont care cos i know if CC6 bring with ^^^those option ^^^our best CC fan moder will do all theatre operation ... All i hope is than it will be not used like they did for CCMarines, "do it quickly and very bugged" ....

Anyways, i have a dream ........
Very Happy

#16:  Author: Guest PostPosted: Sat Jun 17, 2006 11:09 pm
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I hope they make the strat map real time

#17:  Author: ohtastyone PostPosted: Sat Jun 17, 2006 11:14 pm
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that would be cool. i wouldn't mind the strat map being in 3D either. but nothing else. i doubt they plan on making any real BIG changes though...

#18:  Author: Guest PostPosted: Tue Aug 29, 2006 7:10 pm
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do you think its possible to do an earlier era squad based senario. maybe like ancient rome or greece? how many guys can you get on the field max? ancient cities would be cool.

#19:  Author: Ivan_Zaitzev PostPosted: Tue Aug 29, 2006 8:06 pm
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I want biger scenarios in cc6, I hate those one-room houses, are so fake Sad

#20:  Author: poliLocation: The Netherlands PostPosted: Wed Aug 30, 2006 11:05 am
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Id like a game that works on my Ultimum 6 1200000000 gigahertz game/video/phone/work/pleasure station. Will it be possible that the game comes out BEFORE i have to upgrade my system to the latest windows (Windows PWNED op sys) as I understand thier will be compatability issues..


Have a GREAT 2036!!

Rolling Eyes



Close Combat Series -> The Mess


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