El Alamein Review
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Close Combat Series -> Modding Workshop

#1: El Alamein Review Author: Misconduc PostPosted: Wed Jun 21, 2006 8:01 am
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I was joyed to see this mod out lately, and rushed to get it, but after one battle i noticed few horrible details...

HQ platoons have artillery thats highly accurate?
secondly minefields everywhere, how come no mine removal squads?

Or a few PVIV's with minerollers? Kinda useless to roam the desert if you lose 2-3 tanks to a minefield because you have no way of clearing it.

I like the idea of the mod, but some things in it just didnt seem realestic.

#2:  Author: andimaLocation: Italy PostPosted: Tue Oct 03, 2006 9:05 am
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I will release a new version next year. I will improve graphics. And I will solve minefields and forward observer problems.



Close Combat Series -> Modding Workshop


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