Elements adb
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Close Combat Series -> Modding Workshop

#1: Elements adb Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Wed Jun 28, 2006 11:40 am
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One area some modders may like to adjust in Elements adb
Is the height setting of ground floors.
Since Reg CC5 thru 5.01 patch,and mods.
This area has gone unnoticed.
the default setting puts the ground floor on top of the ground walls..lol
so esentially u deploy on roof of building and not in the building itself.
this step repeats itself no matter how many floors u put on top.
u will always be fighting from the roof
and only have the graphic image that u r fighting from inside.
this also messes with final height of buildings.LOS all over the map.
Its a simple fix,set ur ground floors,bunker floor,hangar floor to 0.
p.s no need to adjust the other floors,and if u do make sure u match the height of walls to it..

#2: mmm Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Thu Jun 29, 2006 3:30 am
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also any modders using the new Q clone ini from cso forums,the one i made an update of for the vehicle turrets and hulls.
in the HE effect column,it gives u 4 options,this is very limiting.
the range is 0 to 511,but options it recommends 4.
if this is causing a problem for u revert back to reg settings,and work from there.

#3: mmm Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Fri Jun 30, 2006 11:23 am
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Smile Razz Rolling Eyes Laughing Rolling Eyes Razz Smile Idea Question

#4: MMM Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Tue Jul 04, 2006 12:57 am
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Systems are all go Smile

#5:  Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Tue Jul 04, 2006 6:41 am
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Roger Wilco :hurt10 :drink1 :popo :jumpfire :aussie :canadian



Close Combat Series -> Modding Workshop


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