Pzt_Kevin_dtn wrote (View Post): |
Why is there continued interest in CC3 when CC5 is available with multiple mods operating under the CC5 format. Is it strictly the interest in the eastern front? Do people feel the AI is better? Is it easier to mod? |
ArmeeGruppeSud wrote (View Post): |
As far as the complaint about CC3 being too much of an armourFest, well that is easily enough fixed |
ArmeeGruppeSud wrote (View Post): |
As far as the complaint about CC3 being too much of an armourFest, well that is easily enough fixed |
zoober wrote (View Post): |
But I'd be curious how that "armourFest" can be fixed in CC3 ? |
zoober wrote (View Post): |
Actually I almost run over some Germans with my M4 because I couldn't spot them:o And this is great |
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ArmeeGruppeSud wrote (View Post): |
Lower the Requisition Point allowances to minimise the amount of AFVs affordable |
Tejszd wrote (View Post): |
I'm a CC5 fan too and would have preferred they fixed 5. But CC3 does have some good points compared to CC5;
1) a bit better AI (probably more to do with the smaller maps) 2) a wide range of equipment is available as the game covers many years which allows for some neat options in that a battle/operation maker can control what is available (rarity) 3) individual squads/units can be upgraded 4) individual squads/units can be rested without losing their history 5) points allow freedom to "buy" whatever you want but will stop someone from having all tanks or veteran units or... 6) you can flee a battle 7) prearranged bombardment for a battle (setup by the battle/operation maker) |
Stwa wrote (View Post): |
I try to play a campaign or an operation and there were many maps were there was never a battle, not one.
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