US_Brake wrote: |
I share ArmeeGruppeSud's points. CC3 has always been better than CC5. |
Stwa wrote: |
So now, I am worried that if I get COI, it wont run right on W7. Oh, I am sure it will run right on your W7, just not on mine. |
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I remember being so frustrated about these all-seeing-all-killing god almighty tanks that in the end I hardly used infantry - which really sucked and wasn't any fun for me at all. Actually I almost run over some Germans with my M4 because I couldn't spot them:o And this is great - now having tanks doesn't mean you have to win easily. |
Stwa wrote (View Post): |
Point accepted, but I am wondering if I am thinking there were just some maps in the CC5 GC, that just would never come up. Anyway, I haven't really tried a complete GC in a long time. |
AT_Stalky wrote (View Post): |
This link below leads to a Poll that gives a more ”unbiased” quantitative answer to the question asked in the topic.
http://www.closecombatseries.net/CCS/modules.php?name=Surveys&op=results&pollID=35 But from a personal preference view, one can’t care less what other people favour. My taste, your taste, are subjective.. Lucky we have both CC3 and CC5, (and CCMT for Stwa, and CC4 to Platoon_Michaels)! As a side note, what I don’t understand is why PITF do not have both types of Strategy systems. I mean, how hard can it be to have a selection either “CC5 strategy map” or “linear CC3 style strategy”…. The same maps can be used… /S |
acebars wrote (View Post): |
It must be that 40% of Close Combat players are american, because I can't see any other reason for wanting to play CC5! |
acebars wrote (View Post): |
It must be that 40% of Close Combat players are american, because I can't see any other reason for wanting to play CC5! |
ArmeeGruppeSud wrote (View Post): |
Thats a good point and probably has some bearing on the statistics.. |
AT_Stalky wrote (View Post): |
In ~2002 the CC5 stock game (US vs Germany) was suffering form overplaying, the users declined in rapid phase the game room was very empty. The CC5 stock decline continued up to GJS was released. There was a massive return to the game… And GJS is not US vs Germany...
Conclusion, none or very few played the stock game by then. People played mods and has been since. |
ArmeeGruppeSud wrote (View Post): |
some bearing on the statistics |
AT_Stalky wrote (View Post): |
A second observation, the CC5 “game room” has the most players in European time zone, not American. Conclusion…? |
AT_Stalky wrote (View Post): |
But think about it. In real life, a BG that has been overrun how did the soldiers and units react in them situations? They scattered into individuals or small gropes that tried there best to go back behind there own line. They are not easy to stop, there are countless situations like that in WW2, they just walk through other units… scared, shocked and demoralized. Tick tack, time.. What happened when they got back behind there own line? They was guided to reassembly places and reformed. IE: The BG disappears as a big unit into thin air and are scattered into small unseen unusable units until they are reassembled again to a big visible and usable BG. CC5 = mimic that rather good. |
ArmeeGruppeSud wrote (View Post): | ||||||||
Never said that it was THE REASON CC5 would have sold well in the US because of the whole: The US won WW2 in Normandy bit You make a good point how CC5 was revived by the mods It lost interest because it was a crappy game, but the mods revived it. Yes, the CC5 eastern theatre mods definately helped CC5's popularity You can thank CC3 for enlightenning the CC players to where most of European WW2 was realy fought
WOW! HMMM, AT_Stalky notices CC players playing in European time zone more than AT_Stalky sees people playing in US Time zone AT_Stalky lives in Sweden Conclusion = AT_Stalky notices more players in Euro time zone because, being in Europe, AT_Stalky spends most of his online CC time in European time zone because most US players wont come online until AT_Stalky is well asleep as they are 6-9 hours behind Swedish time. Its no surprise that AT_Stalky does not play US people online often as AT_Stalky would have to either stay up till dawn playing or get up extremely early to play during US evening playtime
Maybe less than 1% of the time. Most often, say 99% of the time, a unit (BG) would retreat/withdraw into a sector behind their previous position (erxactly as in CC3 & CC1). Therefore, CC3 depicts REAL LIFE 98% better than CC5 CC3 ROCKS CHEERS AGS |
AT_Stalky wrote (View Post): |
But from a personal preference view, one can’t care less what other people favour. My taste, your taste, are subjective.. Lucky we have both CC3 and CC5, (and CCMT for Stwa, and CC4 to Platoon_Michaels)! |
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It is the main reason, I try to stay in my CCMT cage (forum) for the most part. Far beit for me to go into another forum, and post critical remarks about that game. It is best to stay in the forums of the games you like, as a general rule. |
acebars wrote (View Post): |
Another thing that keeps cropping up with people who prefer CC5 is that more often than not they started with Close Combat V and/or IV with out any real proper experience of delving into the older games. Whereas I started with CC2 and worked my way up (and then back down again ) they will have started with IV or V and then later "tried" CC2 or CC3 or one of the crappy re-releases. |
acebars wrote (View Post): |
because with everything in life there will be always the few or the many that prefer one thing to another given a choice and/or have differing opinions regardless of what the concensus considers to be "better". |
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Where did you get that statistics from?
I have only an impression of what most CC5ers started with… and that impression do not fully agree with your observation/statistics. |
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If a strong majorety would equal consensus, then there would be consensus that CC5 would be the best of the games debated here. But, with qualitative meassures, one can hardly say that. It dont matter how many more ppl prefering CC5 over CC3, that still dont equal that CC5 is the better game in general. Though one may say CC5 is more popular than CC3, or more ppl prefer CC5 over CC3..
Preferances.... thats all. |
AT_Stalky wrote (View Post): |
A second observation, the CC5 “game room” has the most players in European time zone, not American. Conclusion…? |
AT_Stalky wrote (View Post): |
But, if someone state that there was more CC5 players in the European time zone than in the American time zone, then what does that mean..? |
zoober wrote (View Post): |
This discussion is starting to look like kids spat over apples and oranges - which are better, does anyone know? Can anyone tell? |
zoober wrote (View Post): |
AT_Stalky summed it up already: Preferences nothing else. |
zoober wrote (View Post): |
But AGS if you wanna continue.... |
zoober wrote (View Post): |
be my quest and tell me: what's the difference between CC3 and CC4/CC5 from the tactical point of view?.To me, none whatsoever. And now, what's the difference from the strategic point of view? |
zoober wrote (View Post): |
Doesn't strat map of CC4/CC5 offer more choices for the players? I think it does. |
zoober wrote (View Post): |
And it's something that CC3 is missing |
zoober wrote (View Post): |
But doesn't it mean it's better/worse game? |
Dima wrote (View Post): |
Yeah, used to play alot of CC3 since the release.
CC3 rocks as: 1) it is linear and has tiny maps that offer frontal assault tactics most of time! 2) it had so huge success after CC2 that Atomic moved to CC4-5 with stratmap and non linear GC! 3) it has incredible invisible ATGs - so cool! 4) you play same maps again and again as there is no way to move to other maps until you finish those! 5) infantry suppression work really great - soldiers get unsuppressed when enemy team charges them! 6) it has awesome point system - so successful that Atomic moved to FPs in CC4-5! 7) it doesn't represent real units like battalion size BGs in CC4-5! etc? CC3 rox |
Tejszd wrote (View Post): |
Being trying to stay out of this.... |
Tejszd wrote (View Post): |
but |
Tejszd wrote (View Post): |
The biggest complaint I have with CC3 compared to CC5 is the lack of control the player has on the strategic level. You will always win or lose the war based on the side you play and the only control you have is to move right or left between maps on an Operation..... |
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