Gallipoli Mod for cc5
Select messages from
# through # Forum FAQ
[/[Print]\]
Goto page 1, 2  Next  :| |:
Close Combat Series -> Close Combat 5: Invasion Normandy

#1: Gallipoli Mod for cc5 Author: reaperdiablo PostPosted: Fri Oct 13, 2006 6:55 pm
    —
Hi does anyone know when this mod will be released

as am looking forward to up

Cheers

#2:  Author: andimaLocation: Italy PostPosted: Sat Oct 14, 2006 8:12 am
    —
I hope to finish in the first half of 2007 Laughing

#3:  Author: reaperdiablo PostPosted: Sat Oct 14, 2006 3:14 pm
    —
ok look forward to it thxs for reply

#4:  Author: squadleader_idLocation: Soerabaja PostPosted: Sun Oct 15, 2006 3:57 am
    —
I'm looking forward to this one also...keep up the amazing work, Andima (and son)! Can't wait to see how the CC5 engine handles a very interesting theater like WWI Galipoli.

#5:  Author: squadman45 PostPosted: Sun Dec 17, 2006 2:09 pm
    —
Interesting, a CC5 mod in the WWI and in Gallipoli whit the otoman empire Rolling Eyes great.

Well do a good job and good look Wink

#6:  Author: SearryLocation: Finland PostPosted: Tue Feb 27, 2007 9:43 pm
    —
I hope that the infantry squad sizes will be like 15-17 man each. That would give the real image of the WW1 carnage. Also explosives should be devastating, just for the feel of WW1.

#7:  Author: BlackstumpLocation: Hunter Valley Australia PostPosted: Mon Apr 09, 2007 12:05 am
    —
yes this will be very interesting... i think the squads are limited to 10 man max for ccv engine.. the British naval barrage should be devastating.. Andima will do a good job, definitly looking forward to this one..

#8:  Author: king_tiger_tankLocation: the Band and State of Kansas PostPosted: Thu Apr 19, 2007 1:19 am
    —
so will there be tanks in this mod or is this more earlier.

#9:  Author: squadman45 PostPosted: Sun Apr 22, 2007 9:19 am
    —
Sorry but in Gallipoli tanks have not job to do...... there are a mod called Cambrai..... is missing in action but have tanks..... in the 1st WW you canĀ“t see tanks in the east front and in otoman battles... you can see recon rolls royce and german scouts but in few numbers.

#10:  Author: kwenistonLocation: Netherlands PostPosted: Wed Apr 25, 2007 8:50 am
    —
Will there be winter maps? Cause the battle for Gallipoli was fought during both winter and summer... Anyway, looking forward to it.

Btw, it's Anzac day today, remembering the deaths of the Anzac Forces who landed on Gallipoli (and in all battles afterwards).

#11:  Author: squadman45 PostPosted: Wed May 09, 2007 4:34 pm
    —
Great maps, they have a great look Rolling Eyes

Dont run and do a good mod, time isnt important when the work is well done Twisted Evil

PD: a little question, in the mod are present the fighting artillery crews like in the El Alamein mod????????

#12: gallipoli mod Author: andimaLocation: Italy PostPosted: Thu May 10, 2007 7:13 am
    —
summertime: August 1915 and will be fighting gun crew

#13:  Author: squadman45 PostPosted: Sun May 13, 2007 12:26 am
    —
Thanks for the information Wink dont run and do a good job with the turks and :aussie Rolling Eyes

#14: Maps Author: ErcanLocation: Switzerland PostPosted: Mon Jul 09, 2007 5:59 pm
    —
Hi

where can i see the maps?
Is there a link for it?

Thanks

#15:  Author: mikwarleo PostPosted: Sat Oct 13, 2007 6:00 am
    —
squadleader_id wrote:
I'm looking forward to this one also...keep up the amazing work, Andima (and son)! Can't wait to see how the CC5 engine handles a very interesting theater like WWI Galipoli.


I'm really looking forward to it, any news?

#16:  Author: nuggaprovst PostPosted: Fri Feb 22, 2008 6:16 pm
    —
andima wrote:
I hope to finish in the first half of 2007 Laughing
looking forward to this mod...hope you get the time to finish it

#17:  Author: dump PostPosted: Mon Jun 16, 2008 11:59 am
    —
This sounds like a great idea! Is it finished yet or it still coming? Will artillery fire indirectly?
Hope all good!
Cheers. Dump

#18:  Author: diggin.robatLocation: Land of the krauts PostPosted: Thu Aug 21, 2008 2:07 pm
    —
Hopefully, this project is still alive!
What about some news, andima?

cheers

diggin

#19:  Author: squadman45 PostPosted: Sun Feb 22, 2009 12:09 pm
    —
Ists the mod alive??? thanks.

#20: Re: Gallipoli Mod for cc5 Author: squadman45 PostPosted: Wed Dec 09, 2009 9:42 am
    —
Hi, i see new images in the gallery, is the mod alive??? good work with the urban map and units looks fine  Wink

PD: waiting any news of your mod.



Close Combat Series -> Close Combat 5: Invasion Normandy


output generated using printer-friendly topic mod. All times are GMT

Goto page 1, 2  Next  :| |:
Page 1 of 2