Volksjager_cn wrote: |
On the Sirki map, I have been absolutely unable to fix this roof bug.... I have redone a lot of times the Rfm file, without success.... It is a mystery...
I fear that this will remain one of the mod biggest bugs... |
mooxe wrote: |
- Roofs on Krasny Oktiabr look pixelated and uneven
- no readme.txt in PLN file |
Nomada_Firefox wrote: |
My first impression is very good, I only see a small problem with team names, they are too long. |
Polemarchos wrote: |
Obsevation:The Italian Baretta 1938A mp looks like a american carabine. [/URL] |
Polemarchos wrote: |
1) can you reorder the of Force pool names?
e.g. both commada groupa on top, all AT guns and vehicles together and so on... (in some Bgs they are mixed up, so that a command group is on the botton, while the other is on top , same applies for some vehicles (only exeption should be command vehicles) |
RD_Helmut wrote: |
Here are my observations thus far (pls forgive me if they have been posted already):
1. AT guns are way to easily spotted. 2. The Campaign called Wintergiwitter is messed up. The Russian BG on the far south right runs out of ammo after first battle. Also, the road connections from the German armored BG on the Southeast - it can only move to the west. The Russian reinforcement (2nd day) - the BG can only move North and South, it cannot move east or west. I think there are quite a few road connection issues. 3. I think the sounds for the most part are the best part of the mod. However, the small arms seem to be as loud as some of the heavy MG's and tanks. This makes my headset buzz. Also the MP35 and MP40 sound like MG42's - try the original sound or the one in SAS for this weapon. |
Nomada_Firefox wrote: | ||
Anyway, did you succeed after some attemps to open a grand Campaign? If yes, I can assure you that the problem is now definitively behind you. Cheers Vanatori de care!!! |
Volksjager_cn wrote: |
Hi Pzjager,
I played a few more games as Russians in the GC (line vs line). If Katyusha or artillery obervor is presented, they can knocked out the German or its Axis allies's ATG within a few seconds. Which is great for Russian players but for Axis players, it won't be fun. Should these support fire unit be removed from line setting or should they be included only in recruit setting? Historically, the Soviets did enjoy superior firepower but for game balacning point of view, these firepower should be reduced. Alternatively, the reload time of the Katyusha can be increased and its salvo of rockets can also be increased. So far, I think it take about 5 minutes to reload and it shot about 6 rockets per salvo. How about to increase the reload time and give it 16 rounds per salvo as most BM-13 Katyusha had? |
Volksjager_cn wrote: |
More to report:
Cannot assign airstrike and artillery support to Plochad and Oktaibar maps for Russians. The image for PTRD and Panzerbusche are the same. Is it possible to use the image of PTRD from Stalingrad mod? Cannot attack from Osinskij to Suchanov map. |
Volksjager_cn wrote: |
Cannot assign airstrike and artillery support to Plochad and Oktaibar maps for Russians. |
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