SDK Vetmods: the imposture
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Close Combat Series -> CC5 Stalingrad Der Kessel

#21:  Author: pzjagerLocation: Paris PostPosted: Sat Dec 09, 2006 9:04 pm
    —
poli wrote:
pzjager wrote:
pvt_Grunt wrote:
raped is a VERY strong word


It is FAR BELOW what I feel.

Cheers, and thanks for your support.

PJ

P.S.: If you play Wintergewitter, just wait for the 1.1 version, where starting positions have been fixed. It was really a concern. I have to apologise.
You can start ANY campaign or OP you want: they are totally compatible with the 1.1 version (The original SDK label is also a security!), so you won't have to restart.


Thank you.
As you say, the H2H version is already quite tough. Let's don't speak about the officials V1.0 and v1.1 Vetmods (V1.1 should be available tomorrow or so).
Have fun and don't hesitate to send me your comments. They are welcome.

Cheers
PJ


Hi Pzjager!,

I would agree with what was said above, its discourtious to just go and PUBLISH a own version without contacting the original modder first ESPECIALY when the mod in question is still'hot off the press".
I would also like to add that you shouldnt be concernd with support, you have my support and several others as well!

As for the mod, I am playing it now(no vetmods) against russian AI and am having a hell of a time! Great maps and the battles are nasty, not to mention the suprise of being overrun in the north west and finding my units out of supply!

Anyway, we got your back man so chill, its all good!

#22:  Author: CavScout PostPosted: Mon Dec 11, 2006 12:28 am
    —
This discussion is senseless and really uncalled for.

For one, there have been several other cases of someone modding someone else's mod for the betterment of the game or just to make it more fun (BlackCats rank mods for example). And I have yet to see anyone blast them for it.

I understand you put years of hardwork into this mod, and to that we salute you. It is the modders that continue to keep this game and community alive. Let's just not be quick to cut down other modders (whether it is their own or someone else's) work as it adds to the viability and continuation of a great game.

@ Salhexe,

I see no harm or foul in what you did, as their were others who have done the same before you. However, asking for permission could have avoided some of the flak you are receiving.

Let this stuff rest, and get back into the game! Wink

#23:  Author: Pzt_Kevin_dtnLocation: USA PostPosted: Wed Dec 20, 2006 3:56 pm
    —
I agree that Salhexe was out of line for making the submod without consulting pzjager first. I don't think pzjager is overreacting; I think I would have felt the same way, especially when it occured practically on the eve of launching SDK. I would have been furious.

I can only assume that Salhexe was excited about the release of SDK and jumped prematurely at making a Vetmod for single player purposes. I don't think he meant any harm or disrespect.

As a player, I would rather have updates and submods released by the author or at least sanctioned by the author so that I know its been "tuned/refined" properly and won't screw up my PC or config mgr.

Again thanks to pzjager for his work on a fine game and to those who support it. Let's play.

regards
_dtn

#24:  Author: Pzt_CoyoteLocation: Zwolle, The Netherlands PostPosted: Thu Dec 28, 2006 1:54 pm
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So PzJager did you ask permission to the creator of CC5, or did you just go ahead and messed with their files? Twisted Evil AFAIK the original creator was allways very much against modding his games. Hence the files were allways a bitch to modify, but people allways got around it and made their own editors.... damn hackers ruining perfectly good games Laughing

(seriously, you know I'm gratefull to the modders)

I don't see the problem really with people editing other peoples work aslong they give credit to the right people. How does it hurt SDK when someone else creates VetMods for it ? If people like it they will download it and use it, if they like the vanilla SDK better, or your vetmods, they will play that ...

Just keep modding away, it's what keeps this game alive, and I agree to some extend that asking permission is nice, but not neccesary, giving credit is tho!

#25: mmm Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Fri Dec 29, 2006 1:00 am
    —
creator of CC left every1 high and dry with CC5
proof is the unofficial 5.01 patch
which still doesnt get all the bugs.
if it wasnt for the modders do u think Simtek,Matrix would be toying around with a re-release?

#26:  Author: Pzt_CoyoteLocation: Zwolle, The Netherlands PostPosted: Fri Dec 29, 2006 12:32 pm
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I know, and if you had read my whole post, I actually said the modding is keeping this game alive and I'm very thankful to every modder out there, no matter how small the mod... but my point still stands, noone ever asked the creators permission either, so when you get angry cause someone is building on your mod, that's pretty damn hypocrite, cause your mod has been build on CC5 and the creator never liked modding in the first place and certainly noone ever asked permission to edit CC5 Laughing
I think aslong credit is given where needed, people should just go ahead and edit eachothers work and perfect it to something you would like better ...afterall isn't that what modding is about? Don't forget that the basecode never was your own to begin with ... The only one who can genuinely be pissed off is Eric Young. (alltho I wonder how he feels about modding now after seeing his game still being alive and kicking after all those years cause of all the modding)

And I'm not denying people like PzJager put alot of time and hard work in their mods, cause they certainly do, and they certainly deserve all the credit for that!

#27:  Author: Antony_nz PostPosted: Mon Feb 19, 2007 5:28 pm
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I agree.
I have hated it when im trying to talk to someone then a lazy power freak moderator banns me or locks the thread



Close Combat Series -> CC5 Stalingrad Der Kessel


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