roonburg wrote: |
With guys in cover not moving. I dont know whether its the same problem but a while ago when i changed mods something must have screwed up. All terain became impassable to infantry. Hadges, walls, buildings all couldnt be crossed. All I got was the "cant reach target" everytime I tried to move anything.
I swapped the mod out then back in and I've never had the problem again. Worth a try I guess. |
kukov wrote: |
Well the only thing that really bothered me was the starting points being wrong but that seems to hav been resolved with the update.
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Pzt_kevin_dtn wrote: |
I have been playing SDK with another Pzt member and have become a HUGE fan of this Mod. It is a lot of fun to play.
My Pzt friend created an ongoing GC and I have been his opponent for over half the battles. Our one complaint is that the GC is now crashing every battle at 00.00 time. We're trying to remember to hit truce at about 10 secs left but its aggrevating when we forget and have to rebuild the battle. I assume you are fully aware of the crash problem and are working on it for the v1.2 release. Again, great job with the mod, I love playing it and I look forward to your revisions. |
Pzt_kevin_dtn wrote: |
Yes we both have version 1.1 with no submods installed.
Pzt_Hornet is Germans and is hosting the ongoing GC. Pzt_Ronson and I are taking turns as Russians. Our solution has been to TRUCE the game with 10 seconds remaining. If we dont, it goes to 00.00 time and gets stuck and does NOT save. We then have to rebuild the battle based on advances before moving onto the next battle. I don't know if this would be of any help but, as you know RD_Oddball and his team created Africa and it has never crashed once with all the H2H games that I have played with it and I have fought probably 25 or more H2H battles on it. I don't know if he would have any suggestions. Again - I love playing SDK, its a great game and I'm so happy that you created it. I'm a big fan. |
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