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1. Contour Maps- For those who have trouble visualizing the terrain it would be cool if you could press a button (like the space bar command display) but instead the map would be shown as a contour map so you could get an idea of the layout. (I am sure the data is already there, it would just need to be displayed)
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2. Not showing enemy troop data ever- How would you know if you killed an enitre squad? I think a level of realism would be added if you shot at a group crossing the street and never knew if you fully eliminated the team..."Are there any guys left?" That would add a whole new element
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3. Prolonged Air Strikes- Spitfires and other figters would do more than one strafing run. Why not have multiple passes (maybe within 5 minutes to mimick full and ammo limitations). Also you could then add an anti-air unit or half track to shoot down the airstrike.
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4. Medics recovering wounded- I always thought that leaving my incapacitated guys on the field sucked for them, especially when they didn't get attention for the duration of the battle, however long that could have been. I don't seeing this as strageically significant, but adding more realism. (Maybe a force pool bonus could be considered for "saving more guys")
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