GJS 4.4 TRSM
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Close Combat Series -> Total Realism Sub Mod

#21:  Author: Pzt_Kevin_dtnLocation: USA PostPosted: Fri Jun 29, 2007 1:40 pm
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Dima wrote:
hi,


Quote:
When the new graphics come, then great, but we're ready for it now Graphics can always be changed at a later time. In the meantime

well, i think in same way. i will wait till saturday for the graphics and if it is not rdy i will upload the pln as it is now, if noone has objections Smile.


Yeah, we're ready for it now. I've been looking every day for this one to be ready and uploaded. You could probably go on tweaking this one forever. I say upload it and provide an update later after the CC community has had a chance to give you some feedback.

THanks again for all your hard work.

K

#22:  Author: Pzt_MacLocation: Oregon PostPosted: Fri Jun 29, 2007 5:12 pm
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Saturday! There goes my plans to work on the house Wink

Waiting anxiously. Good stuff, Dima Smile

#23:  Author: Pzt_WruffLocation: Pzt Befehl Hauptsitz PostPosted: Fri Jun 29, 2007 8:31 pm
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Dima wrote:
i will wait till saturday for the graphics and if it is not rdy i will upload the pln as it is now, if noone has objections Smile.


I do not object! :jumpfire

#24:  Author: Pzt_MacLocation: Oregon PostPosted: Sat Jun 30, 2007 6:15 pm
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Dima, you're playing with my emotions Wink

#25:  Author: Pzt_CoyoteLocation: Zwolle, The Netherlands PostPosted: Sat Jun 30, 2007 6:25 pm
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right, just give us our fix ok,...GIVE US OUR FIX ARGFGGHHH

#26: 21 pz div armor Author: tigercubLocation: charters towers PostPosted: Sun Jul 01, 2007 7:09 am
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Hi Dima thanks for the new mod, just to add some info the old mkIVc and german old armor were in a lot of cases were up graded in armor bolt on stuff allso some guns were (24/75)replaced like 48/75mm put on the mkIVc. They just did not sit there and wait for the allied powers to land and not do some thing with what Time(years) they had.

#27:  Author: Dima PostPosted: Sun Jul 01, 2007 9:19 am
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Sry guys, my GF 'took me' to the sea shore for weekends...just couldn't refuse Razz.

Btw i spoted some mistakes on the pics i've posted here Smile. F.e. german BG on Juno has wrong unit patch (should be III./736./716.ID). Need to fix.

Will upload file on monday nite.

Quote:
just to add some info the old mkIVc and german old armor were in a lot of cases were up graded in armor bolt on stuff allso some guns were (24/75)replaced like 48/75mm put on the mkIVc

thnx for the info, tho this is not true for the West Front in general and 21.PzD in particular.

Quote:
They just did not sit there and wait for the allied powers to land and not do some thing with what Time(years) they had.

u overstimate german possibilities Wink.

#28:  Author: Pzt_MacLocation: Oregon PostPosted: Mon Jul 02, 2007 12:54 am
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I'm sure many of these little off-details will pop up when people get their hands on the mod. No one expects it to be perfect, Dima, even if it comes from a perfectionist Wink

Release it, and the rest shall follow.

Cheers.

#29:  Author: Pzt_Kevin_dtnLocation: USA PostPosted: Tue Jul 03, 2007 2:15 pm
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Dima - can we please have the TRSM mod? We have a pending war waiting on an operation design. And we would really like to use TRSM for this war.

Thanks,

K

#30:  Author: Pzt_WruffLocation: Pzt Befehl Hauptsitz PostPosted: Tue Jul 03, 2007 4:57 pm
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Maybe he thinks that as long as he doesn't release TRSM that he won't have to face Pzt Gruppe in the upcomming war with the Mercs.
Wishful thinking Dima, and surely we all understand. But if not TRSM then we'd use some other mod, so there's really no escaping your fate. You're only delaying the inevitable.
Maybe he just doesn't want to get beat at his own game? :hurt7



Hehehehehehehehehehe Twisted Evil

#31:  Author: Dima PostPosted: Tue Jul 03, 2007 8:28 pm
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Guys, give me couple of days, plz, need to tweak some things there and there...it will be released till the end of this week, i promise and will have as good shape as possible for current version.

#32:  Author: Pzt_WruffLocation: Pzt Befehl Hauptsitz PostPosted: Wed Jul 04, 2007 9:10 am
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Dima take your time man. You know we're all just a bunch of CC fanatics excited about your latest work and eager to put it into action. :Cool

We can play this Utah op that's currently in the works for the Pzt Merc war, and we'll have TRSM for the war after this one.

Don't rush anything on account of us man. You want to polish it up then I'm sure we're going to get the best and we're obviously looking forward to it. Wink

#33:  Author: Pzt_Kevin_dtnLocation: USA PostPosted: Thu Jul 12, 2007 10:36 pm
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Ok Dima, you've teased us long. Smile

#34:  Author: Wittmann44 PostPosted: Sun Jul 15, 2007 9:51 am
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hm ... what is the most important different to GJS?

Is TRSM more historical correct or include it some new battles?

And a second question: What does TRSM mean? Smile

sorry but my english isn´t good and i can´t find the answer in the posts before Wink

#35: trsm 4.4 Author: tigercubLocation: charters towers PostPosted: Mon Jul 16, 2007 12:36 am
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bring it on!

#36: trsm 4.4 Author: tigercubLocation: charters towers PostPosted: Fri Aug 03, 2007 12:18 am
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Dima wrote:
Guys, give me couple of days, plz, need to tweak some things there and there...it will be released till the end of this week, i promise and will have as good shape as possible for current version.
ok 1 month later ya must be getting closer?

#37:  Author: Dima PostPosted: Fri Aug 03, 2007 4:43 pm
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HI!

iam back Smile.

too many things happened on my side...my PC got screwed v soon after my last post (hopefully HDs r ok), so had to get new (got Intel 2.13 Core 2 Duo Very Happy - love it), then i moved to another apartments with my GF so had harsh time remaking, getting new things, etc, in same time waiting for DSL to be installed... well today they did install DSL so everything comes to line Smile.
Now i have one more problem (final i hope) my old HDs can't be identified by my new system coz my GF just threw all the jumpers away as she didn't know what were they lol
Anyway tomorrow or the day after i will solve this problem and the TRSM will be uploaded (btw i did nothing since June Razz).

Thnx for patience!

#38:  Author: Dima PostPosted: Fri Aug 03, 2007 4:48 pm
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Quote:
And a second question: What does TRSM mean?

Total Realism Sub Mod - it answers all yer previous questions lol

#39:  Author: Volksjager_cnLocation: Washington state, USA PostPosted: Fri Aug 03, 2007 8:15 pm
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Thanks Dima,

I bet quite some people will have sleep-deprivation because of your mod. Rolling Eyes

#40:  Author: RedScorpionLocation: Neverland PostPosted: Mon Aug 06, 2007 8:58 pm
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up the tempo man!!



Close Combat Series -> Total Realism Sub Mod


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