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Close Combat Series -> Total Realism Sub Mod

#41: some more Author: ANZAC_TackLocation: Australia PostPosted: Sat Sep 15, 2007 6:59 am
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firstly, major error, AB Defend colombes factory, german 22/ii attack, half way through this error, believe 20mm half truck was firing(my god there deadly, took out 4 men in 1 second, took out 2 tetrahs, ICS and 40mm)




floating shadow again, mg42 half truck.



dissapearing BG again.




was BG from bottom beach.

#42:  Author: TejszdLocation: Canada PostPosted: Sat Sep 15, 2007 4:17 pm
    —
Dima,

Check the following team in AlsTeams;
Class..SoldierListDefined..SoldierTypesDefined..TeamSize
124....7........................6............................6

Check the following team size mismatches between AlsTeams.adb and Vehicles.adb;
Alsteams....Vehicles
Class..Size..Class..Size
12....5......34.....4
14....5......99.....2
17....6......38.....4
40....4......37.....3
51....4......62.....3
77....5......103....4
96....6......38......4
102...5......110...3
116...2......42.....3
118...3......93.....2
137...6......104...4
142...5......112...4

Check the following team size mismatches between GETeams.adb and Vehicles.adb;
GETeams...Vehicles
Class..Size..Class..Size
69....5......17.....6
90....5......115....3
113...5......101....4

#43: the 75mm/48 info Author: tigercubLocation: charters towers PostPosted: Mon Sep 17, 2007 7:12 am
    —
MOVED by Dima

Last edited by tigercub on Mon Sep 17, 2007 12:55 pm; edited 1 time in total

#44: tigerland Author: ANZAC_TackLocation: Australia PostPosted: Mon Sep 17, 2007 9:16 am
    —
i have had many sherman v mkivG encounters, and overall i think i win 45% if a guess, thats front on, fire same time, but cause i usually ambush, get ide shots its more like 70%. use it right, u win. But its hard to do. i found the m10 a real killer, took out 1:1 against panther A's, one battle i KIA 4 panthers with sherman/m10 combo. i was impressed, h2h it would be less maybe.

i have played the TRSM4 GC as allies neally to the end, and starting germans, Dima, i found it now Very playable, i used 99% of allied units, and i cant find problems. testing germans from tomorrow properly. usually germans less prone to trouble, as ur not changing them from say japanese(american to british that is). in mods the allies have 80% of bugs, i always test allies first.


i have been plesently surprised by Bren gun carrier with piat in AB, man ive take down a pantherA, a dozen Mk4's and dozens of inf with these champions,yes once 75mm hits em they blow, but they can swing fast, shoot and scoot! my kind of fighting!, my only complaint is the traversing bren has HALF the ammo of fixed bren...always runs out fast!

also plesently surprised by more bren armed rifle sections, way to go! real infantry sections! with the rifle grenade, these units could be fighting in korea+, well armed. aussie inf using that section(enfields/bren/owen/RG) rightup to malay emergency till mid 60's when FN fal(SLR) rifle came in with Auto version(AR) and later m16/SLR/m60.

lastly AVRE, my other baby(after croc), i accidently in 1 game Blew the shit out of 2 of my own shermans! men this baby rocks! 125M range...drowl....only wish is for indirect fire again(gjs43?) like morter,but limited to 60M :O(. now 125M morter fire...now ur talking tack heaven!!!!!! it is a morter...(using mind persuation on dima....go with the force dima...listen to me.... haha)

dima, ur a legend, this mod rocks...

#45:  Author: Dima PostPosted: Mon Sep 17, 2007 4:40 pm
    —
Quote:
firstly, major error, AB Defend colombes factory, german 22/ii attack, half way through this error, believe 20mm half truck was firing(my god there deadly, took out 4 men in 1 second, took out 2 tetrahs, ICS and 40mm)

that refers to yer DirectDraw.

Quote:
dissapearing BG again.

hopefully fixed now.

Tejszd, thnx alot!

have probs with inet these days, cant upload big files.
anyway new bugfixer is uploaded, should be no dissapearing BGs now (thnx to Tejszd Smile).

#46: MK iv Author: tigercubLocation: charters towers PostPosted: Wed Sep 19, 2007 1:21 pm
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MOVED by Dima

#47:  Author: Dima PostPosted: Wed Sep 19, 2007 4:45 pm
    —
Tiger yer posts were moved there:

http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&p=24688#24688



Close Combat Series -> Total Realism Sub Mod


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