#1: SDK Strat Map Movement Author: Pzt_Kevin_dtn, Location: USAPosted: Fri Sep 21, 2007 1:06 pm I'm in the process of creating a custom op(s) to play against Pzt_Ronson and/or Pzt_Dragoon but I recall there being some restrictions on strategic movement in SDK. One way roads and maps that share borders but no common roads to move between.
Has someone created a map that shows the movement lanes for the SDK strat map?
If so can you post it here or direct me to where I can find it. I looked through the threads here but did not come across one.
Thanks - Kevin
P.S. - if one does not exist, I may create it and post it myself but, I don't want to recreate something that already exists.
#2: Author: Polemarchos, Location: PolemarchopolisPosted: Fri Sep 21, 2007 1:32 pm here you go, it is online here in one of those boxes mooxe setup on the main page
#3: Author: Pzt_Kevin_dtn, Location: USAPosted: Fri Sep 21, 2007 4:14 pm Thank you - I didn't realize that section existed on the main page with those strat maps.
Thanks - Kevin
edit - and thanks to pj or whoever made the movement map
#4: Author: CSO_Talorgan, Posted: Sun Nov 25, 2007 6:28 pm One-way movement on the strat map: what is the rationale for this?
#5: Author: chocoleibniz, Posted: Tue Dec 18, 2007 4:03 pm I echo Taloran's questoin: please can someone explain the rationale behind setting up a strat map with all that limited movement?
This is not a criticism at all; I'd just like toi know the historical significance or the GC significance, if there is any.
Also, for those of you who've played a GC, how is it best to use the strat map's limited movement to aid your defence, as the Germans?