Hello...and about Config Manager
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Close Combat Series -> The Mess

#1: Hello...and about Config Manager Author: CanuckFury PostPosted: Sat Sep 29, 2007 6:54 am
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Hello, all...figured I'd introduce myself. A buddy of mine was cleaning out his 'games closet' the other day, and came across Close Combats 3-5, I borrwed 'em, and did a quick online search...and here I am! Site looks great, and I love seeing old games having new life breathed in to them.

My one question so far is about the Config Manager. I understand how to run and set up the program itself, my question is something much more...basic, I guess...can mods for all 3 of my CC games be put in to the plugins folder of config manager, or will I need a separate install of it for each of the games?

#2:  Author: ZAPPI4Location: Belgium Liege PostPosted: Sun Sep 30, 2007 9:53 am
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Hello mate and welcome on CC live Wink

each CC get his own cfg manager.

you hve to look into the download section at CC3/ tools for the cfg Manager cc3

CC4 and CC5 get the same cfg manager to run that can be found into CCv /tools download section Wink
have fun

#3:  Author: CanuckFury PostPosted: Mon Oct 01, 2007 1:19 am
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Excellent! and thanks for the quick reply.

It will be a little bit before I'm ready to download some of the mods, though. Man oh man, I've got CC3 installed right now, and it's kicking my rear.

#4:  Author: yukongoldLocation: Whitehorse,Canada PostPosted: Wed Oct 03, 2007 4:49 am
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Quote:
CC4 and CC5 get the same cfg manager to run


No disrespect meant to ZAPPI4, but CCIV and CCV use different config. managers.

I believe CfgIV27.exe and CfgV13.exe are the last versions Zeppo9 put out.

Cheers

#5:  Author: CanuckFury PostPosted: Wed Oct 03, 2007 8:38 pm
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Quote:


No disrespect meant to ZAPPI4, but CCIV and CCV use different config. managers.

I believe CfgIV27.exe and CfgV13.exe are the last versions Zeppo9 put out.

Cheers


Good to know, man. thanks for the info! Downloaded the Commonwealth Summer package for CC3 last night as a test that I knew what the heck I was doing...no problems (so far...). Smile

I've noticed that CC4 seems to have a lot less download material for it than 3 or 5 do...is that a reflection on the game quality, or did people just jump on the other 2 for other reasons?

#6:  Author: yukongoldLocation: Whitehorse,Canada PostPosted: Wed Oct 03, 2007 10:12 pm
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CanuckFury, I believe that CCV was released pretty much on the heels of CCIV and most of the modders moved on to that version for its advantages...........bigger strat map, being able to pick your own teams, longer campaign timeline, etc. It was just recently that the tools needed to completely rework the CCIV strategic map and interface became available.

I think if there were more mods available for CCIV it would have a bigger following. Having said that, TTs VetBoB 1.13 mod still stands as a high water mark in modding, if you like aggressive AI.

There are at least three new CCIV mods in the works. Stay tuned.

Cheers

#7:  Author: CanuckFury PostPosted: Thu Oct 04, 2007 12:56 am
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Okay, that explains things with CC4, then.

At any rate, it really is great to find so much work still being put in to great old games! (I've been at this a week, and am already hopelessly addicted.)



Close Combat Series -> The Mess


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