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Close Combat Series -> Total Realism Sub Mod

#1: smoke! Author: tigercubLocation: charters towers PostPosted: Sun Oct 14, 2007 10:58 pm
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Dima can smoke be made more effective?

If so would you do this?

i find it under valued in the game all mods!

Tiger!

#2:  Author: PolemarchosLocation: Polemarchopolis PostPosted: Mon Oct 15, 2007 11:07 pm
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there different smoke screens available.

try using mainly 8 cm/12cm mortar, save the few u're troops have for final push

#3:  Author: Dima PostPosted: Tue Oct 23, 2007 12:49 am
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Hey,

as Polemarchos told use high caliber smoke shells (infantry grenade can'thave same content as 75/82mm shell) Wink.

#4:  Author: tigercubLocation: charters towers PostPosted: Tue Oct 23, 2007 3:57 am
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Dima wrote:
Hey,

as Polemarchos told use high caliber smoke shells (infantry grenade can'thave same content as 75/82mm shell) Wink.


sure i use smoke more than anyone i have ever played and infantry smoke is useless

during the war was quite use full but in cc5 not at all, i have seen it used in footage it can make a large cloud with no wind of cause.

infantry smoke never saved any of my men but it should have!

Tiger!

#5:  Author: Dima PostPosted: Tue Oct 23, 2007 7:23 pm
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Quote:
sure i use smoke more than anyone i have ever played and infantry smoke is useless

it is not Wink.

Quote:
during the war was quite use full but in cc5 not at all, i have seen it used in footage it can make a large cloud with no wind of cause.

ha, what does smoke do in CC in yer opinion?

Quote:
infantry smoke never saved any of my men but it should have!

it did save alot of mine Smile.

#6:  Author: tigercubLocation: charters towers PostPosted: Tue Oct 23, 2007 11:17 pm
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Dima wrote:
Quote:
sure i use smoke more than anyone i have ever played and infantry smoke is useless

it is not Wink.

Quote:
during the war was quite use full but in cc5 not at all, i have seen it used in footage it can make a large cloud with no wind of cause.

ha, what does smoke do in CC in yer opinion?

Quote:
infantry smoke never saved any of my men but it should have!

it did save alot of mine Smile.
little! ok not useless to say infantry smoke it was usefull would be and over statment Smile beef it up!
i never see people use it for that reason.
Tank and mortor,gun smoke works ok.

Tiger!

#7:  Author: tigercubLocation: charters towers PostPosted: Wed Oct 24, 2007 12:25 am
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Dima wrote:
Hey,

as Polemarchos told use high caliber smoke shells (infantry grenade can'thave same content as 75/82mm shell) Wink.
this is like saying too don`t forget to brush you teeth its a given! lol


Tiger!

#8:  Author: Dima PostPosted: Wed Oct 24, 2007 3:02 am
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Quote:
little! ok not useless to say infantry smoke it was usefull would be and over statment beef it up! i never see people use it for that reason.

think is that most of CC ppl just don't understand the mechanics of CC smoke.
It does not conceal yer troops like in reality - it just blocks line of fire preventing small arms to hit.
So when u c MG firing at u and place even 1 smoke inf smoke grenade on the tracers way u will make yer inf team invulnerable to that MG (but don't run Wink), so they can just make their way to hedge or house, or sneak to the grenade distance toward that MG.

Quote:
this is like saying too don`t forget to brush you teeth its a given! lol

hehe good.

#9:  Author: stienerLocation: Gibsons B.C. canada PostPosted: Sat Mar 29, 2008 8:12 am
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the BR 3 inch mortar smoke shows up on the screen the same size as smoke grenades. should it not look bigger?

#10:  Author: Dima PostPosted: Mon Apr 07, 2008 4:21 pm
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stiener wrote:
the BR 3 inch mortar smoke shows up on the screen the same size as smoke grenades. should it not look bigger?

3inch smoke rnd has bigger smoke area than smoke grenade.



Close Combat Series -> Total Realism Sub Mod


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