CC5 Battle of Berlin S vetmod 2.0
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Close Combat Series -> CC5 Battle of Berlin

#1: CC5 Battle of Berlin S vetmod 2.0 Author: salhexe PostPosted: Tue Oct 16, 2007 2:06 pm
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Here the latest version of my submod.

News in readme Smile



CC5 Battle of Berlin S vetmod 2.0.zip
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#2:  Author: dgfredLocation: N.C., USA PostPosted: Sat Dec 29, 2007 7:55 pm
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Sorry to be a bother, but does this make it harder for the Germans or the
Russians?

#3:  Author: caribaceyLocation: St Martin, Caribbean PostPosted: Sun Dec 30, 2007 8:22 pm
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These are not pln files. What needs to be done to make this work as a plugin?

#4:  Author: salhexe PostPosted: Mon Dec 31, 2007 12:53 pm
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dgfred wrote:
Sorry to be a bother, but does this make it harder for the Germans or the
Russians?


Here we are at finish for 3° Reich, naturally it's more hard to play as german.

#5:  Author: salhexe PostPosted: Mon Dec 31, 2007 12:56 pm
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caribacey wrote:
These are not pln files. What needs to be done to make this work as a plugin?


Sorry i don't have experience doing plugin files, but think it's no necessary for vetmods (a bit of files), simply overwrite files in specific folders.

#6:  Author: dgfredLocation: N.C., USA PostPosted: Mon Dec 31, 2007 3:00 pm
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salhexe wrote:
dgfred wrote:
Sorry to be a bother, but does this make it harder for the Germans or the
Russians?


Here we are at finish for 3° Reich, naturally it's more hard to play as german.


Well I realized that, but what I was asking was does this vet-mod limit the
Germans even more? Right now as it is the Russians are too timid on the attack, so as Germans I have been able to hold out in the 1st 4 battles with
little difficulty.

#7:  Author: salhexe PostPosted: Tue Jan 01, 2008 1:48 pm
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Well I realized that, but what I was asking was does this vet-mod limit the
Germans even more? Right now as it is the Russians are too timid on the attack, so as Germans I have been able to hold out in the 1st 4 battles with
little difficulty.[/quote]


I think you speak about stupid Ai, but soviet are very hard firsts days, however working on 2.1 version and testing it now Wink

#8:  Author: dgfredLocation: N.C., USA PostPosted: Tue Jan 01, 2008 7:31 pm
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No problem, thanks again for the GREAT mod! I dl the vetmod last night, fixed the time limit to 15 minutes, put Germans on elite and Russians on recruit- seemed to be quite a difference. I absolutely love the maps, they
are really nice. Thanks again for all your hard work. Regards, Greg

#9:  Author: Sapa PostPosted: Wed Jan 02, 2008 9:09 am
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Hi!

Just wanted to say that it is Southern_Land who made the maps, and should have the credit for them... Wink


Cheers Mats

#10:  Author: salhexe PostPosted: Wed Jan 02, 2008 1:06 pm
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Naturally!

the most THANK is for the creator's mod Smile

#11:  Author: dgfredLocation: N.C., USA PostPosted: Thu Jan 03, 2008 5:04 pm
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Sapa wrote:
Hi!

Just wanted to say that it is Southern_Land who made the maps, and should have the credit for them... Wink


Cheers Mats


Kudos to Southern_Land, absolutely cool maps.

#12:  Author: flick PostPosted: Tue Apr 22, 2008 8:07 pm
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Hey, how do I install the german vet-mod manually?

Thanks.

#13:  Author: salhexe PostPosted: Wed Apr 23, 2008 8:13 am
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flick wrote:
Hey, how do I install the german vet-mod manually?

Thanks.


simply overwrite the original files with those of vetmod desired Smile

#14:  Author: flick PostPosted: Wed Apr 23, 2008 10:41 am
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I've got most of it installed manually, but where do I put..

1) Histor Gc germ vet S file?

2) The German vet mod settings JPG?

Most of my german squads have three/four men in at max, so I think most of the mod is installed!

#15:  Author: salhexe PostPosted: Wed Apr 23, 2008 11:09 am
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flick wrote:
I've got most of it installed manually, but where do I put..

1) Histor Gc germ vet S file?

2) The German vet mod settings JPG?

Most of my german squads have three/four men in at max, so I think most of the mod is installed!


1) In CC/Data/Base/Campaign

2) Yes use the jpg settings for must fun battle

Yes many squads have few men.

If you are interested in a short time I'll finish version 3.0 of my vetmod, enclosed a picture Russian assault at the Reichstag

Cheers



reichstag assault.jpg
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reichstag assault.jpg



#16:  Author: salhexe PostPosted: Wed Apr 23, 2008 1:23 pm
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flick wrote:
I've got most of it installed manually, but where do I put..

1) Histor Gc germ vet S file?

2) The German vet mod settings JPG?

Most of my german squads have three/four men in at max, so I think most of the mod is installed!


1) Sorry, CC/data/campaign Embarassed

#17:  Author: flick PostPosted: Wed Apr 23, 2008 3:20 pm
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That's okay, I did it.

Will 3.0 mean I haveto restart grand campaign?

#18:  Author: flick PostPosted: Wed Apr 23, 2008 3:35 pm
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Ah, wait, I started the grand campaign by accident.

Now I've started the 'histor GC germ vets' campaign.

What's the difference, the squads seem bigger?

#19:  Author: salhexe PostPosted: Thu Apr 24, 2008 12:25 pm
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flick wrote:
Ah, wait, I started the grand campaign by accident.

Now I've started the 'histor GC germ vets' campaign.

What's the difference, the squads seem bigger?


weather is historical, you have low supply, a main warehouse and you have no barrage and airstrike, instead russian have ALL!

#20:  Author: flick PostPosted: Thu Apr 24, 2008 1:27 pm
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Lol, everytime I repulse a russian attack, I get bombed out of exsitence.

Oddly enough, it's great fun!



Close Combat Series -> CC5 Battle of Berlin


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