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I have use over 15 in a GC and any one have destroyed an AT, using both planes, spitfire and typhon, only several kills. I think it is useless... or i'm doing something wrong. |
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And in Courseulles i move my ally bg to another map, the next bg in the beach next day, 8 June, appear inland, while the german should deploy in beach. Bug! |
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A few points, not strictly bugs |
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These seem to be harder to hit with tanks/guns than tanks are. Is this something to do with their size and speed? |
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If so maybe its something that can be expanded on with regard to light tanks etc. |
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Would it be possible to limit this agression to when the vehicle gets within grenade range? |
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not likely, for the most they would be very lightly armed, if at all. Most surviving crew members would generally surrender to a determined attack by enemy infantry. |
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Note - Inf assaults and piat attacks had no effect. |
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So my suggestion would be to lighten the armor a little so that it is not quite so impossible to kill a panther |
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I believe Tigers fall into the same category though I have not had the pleasure of fighting them. |
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And in Courseulles i move my ally bg to another map, the next bg in the beach next day, 8 June, appear inland, while the german should deploy in beach. Bug! yes but not TRSM bug. that's CC5 bug. as when u moved BG inland and took ground AI thinks that the next BG landing on the beach should come from friendly area thus comes from inland instead of sea. nothing to do with that (at least i dunno how to fix that). |
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I've continue the GC against one friend, Erwin, using the allies. I destroyed my first cat today, first 6 Pounds shot inmobilized it, the third destroy it, always shooting from the side. |
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I´have tested Panthers agains Shermans, Firefly and 6 Pounds, only these last can do something at long o medium range, at shot range de 6 Pounds do it greatly but Shermans continue very bad. |
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Panther needs between 8 to 10 shots to be damaged, with one shot it destroy any allied tank... |
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to my experience, Shermans and Fireflys have an amazingly high survival rate against them, |
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especially the Shermans II's and the Firefly. |
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2 on 1 with a Tiger and command Mark IV vs Fly at about 430m Result |
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Panthers seem fine even if they appear to have bad performances at close range (around 100-150 m.). |
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I remember you saying you were working on a new version? any idea about the release date? |
Dima wrote: | ||
hi,
dehm
felt heppy ? i was v happy when i killed first Tiger . |
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from my exp Panther needs from 1 to 3 shots to be killed from side and from 1 to 10 shots to be killed from front . |
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to my experience, Shermans and Fireflys have an amazingly high survival rate against them, |
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Sherman IIs are the most armored Sherman version in TRSM . Firefly has better armor for turret than Shermans. |
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Panthers seem fine even if they appear to have bad performances at close range (around 100-150 m.). |
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I remember you saying you were working on a new version? any idea about the release date? |
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I'll try to give you some feedback next week. |
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So the problem seems more to be about the hedge than the Tiger's gun |
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Also, regarding tanks/atg crews, is it possible to make it so they leave the map like routed soldiers? |
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It was funny to watch a gun crew charge an armored car passing nearby and immobilizing it |
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