king_tiger_tank wrote: |
scratch that, it is the mod that mess up CC5, and I haven't found a way to fix it. |
Drizzt wrote: |
Hi, sincerely I don't think that in my mod IA is "terrible". But I agree with you that CC5 IA speaking in general is not good so also in my mod is not good.
About vetmods I'm sorry but for now I don't have planned to do them, maybe in future. If someone want to do and release them I am glad! Only they should be considered "unofficials". Regards, Drizzt |
Drizzt wrote: |
Hi, sincerely I don't think that in my mod IA is "terrible". But I agree with you that CC5 IA speaking in general is not good so also in my mod is not good.
About vetmods I'm sorry but for now I don't have planned to do them, maybe in future. If someone want to do and release them I am glad! Only they should be considered "unofficials". Regards, Drizzt |
Quote: |
ANZAC_Lord4war also prefer giving the AI "Always See The Enemy" advantage...this will give you a more challenging game...but you'll lose your hidden guns, mortar teams and best teams very early on in the game because the AI will target them immediately with indirect fire. |
Sapa wrote: |
Hi!
Downloaded the mod today. Havent played CC for months but now i have played for about four hours, shame on you! for making this excellent mod!!! Cheers Mats |
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