blazej wrote: |
I also have a question regarding the way the AI controls tanks. I've just played a scenario where a German AI-controlled tank appeared at the beginning of the game to take out my AT gun (see above), and just after that disappeared for 20 minutes or more. The tank reappeared only at the end of the game but instead of taking all victory points one by one (easy task given that I had no AT capability at that point) it kept running in circles. Question: what's wrong with the AI-controlled tanks in CoI? Best, Michal |
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blazej wrote: |
I also have a question regarding the way the AI controls tanks. I've just played a scenario where a German AI-controlled tank appeared at the beginning of the game to take out my AT gun (see above), and just after that disappeared for 20 minutes or more. The tank reappeared only at the end of the game but instead of taking all victory points one by one (easy task given that I had no AT capability at that point) it kept running in circles.
Question: what's wrong with the AI-controlled tanks in CoI? Best, Michal |
Therion wrote: | ||
CC AI is retarded and seems to be able to work semi-correctly only on distances lesser than 250 meters. |
AT_Stalky wrote: |
One more thing,
If u come to love CC and got tired of the CC AI, try get a copy of CC5, (it does not cost 50$) and you will fined a nice living online multiplayer community. Head to Head CC5 is the best there is! Nice mods with strategy map that add extra to long term CC GC games at its best. |
AT_Stalky wrote: |
Maybe the truth is so hard and bleak? |
AT_Stalky wrote: |
And for them, who fined that unacceptable, follow my advice a bow! |
Therion wrote: | ||
That's pretty ironic, how CC AI emulates human behaviour and directs men in squads but is unable to move its units 300m forward . It seems that Atomic assumed that everyone will play H2H and didn't care to create a working AI... |
AT_Stalky wrote: |
And for them, who fined that unacceptable, follow my advice a bow! |
Theiron wrote: |
Too bad that this solution doesn't work for modders... |
blazej wrote: | ||
Any idea how / where I can buy CC5 these days? Though I've got to admit I prefer the eastern front... Best, Michal |
AT_Stalky wrote: | ||||
Maybe, or just adjust to it, play CC5 H2H online would be one option. |
AT_Stalky wrote: |
What does that have to do with sad AI gaming vs fun H2H GC gaming online, in a CC5 community that actually have players ready to play more or less 24/7? |
Therion wrote: |
Heh ...
I never had any trouble with not starting playing CCV again . I moved to CCIV long ago and recently I dropped all previous CC games in favour of CCMT. I tried to start playing CCV today, but I found it inferior, especially the vehicle patching that makes me want to shout insults at vehicle drivers and poor menu graphics. |
Therion wrote: |
Heh ...
I never had any trouble with not starting playing CCV again . I moved to CCIV long ago and recently I dropped all previous CC games in favour of CCMT . |
squadleader_id wrote: |
CC5 vehicle drivers need a helping hand...try using waypoints...just clicking them directy to the target location is not the way to go. |
AT_Stalky wrote: | ||
I guess, all things isn’t meant to be understood, sometimes it takes a totally non-understandable enigma to "explain" a complete puzzle. |
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