Tejszd wrote: |
- Some buildings leave lines on a map when going in and out of them. Mafi's 5CC has a menu choice to fix the problem which is due to a bug in Groof2.exe. Thanks again! |
Wittmann44 wrote: |
Hey i have tested it and it is VERY FANTASTIC!!!!
Thx PzJager! I love this mods!!! Do you have any new modplans for the future? |
dgfred wrote: |
Hey pzjager, what settings do you recommend? elite-elite/moral/etc? |
dgfred wrote: |
Hey pzjager, what settings do you recommend? elite-elite/moral/etc? |
Raynor wrote: |
Excellent graphics, sound and maps, thanks again!
Well, some errdata after first battle T-34-76 crew is 5 in mod, must be 4. Shtrafniki is penal team, but why so low experience/moral? They was not green and not coward usually, they even was well equipment ... they just got hard or very hard assault tasks. I think 2/2 is OK for such penal teams PS Sorry, must going to push 6A to more troubles. |
Wittmann44 wrote: |
Hi pzjager
sorry my english isn´t so good! What do you mean with "On 20 maps including 2 new ones"? Will the submod be a new mod with these 20 or 2 new maps or an graphic and data upgrade for SDK? SOC is very hard to fight! I like this! is it possible to win this battle? I can´t believe it if i see the russian forces |
Wittmann44 wrote: |
hm ...
SDK V.2.0 will use the original maps and stratscreen of V.1.0 and the submod will have 20 new maps and a new stratscreen. Is that right? Do you have Ideas for the battle of the submod and which units will be includet? sorry but are you german? |
Wittmann44 wrote: |
Really nice!!! Fantastic!
Some Ops or campaigns with the 371. ID are not planed right |
Wittmann44 wrote: |
Yes i mean SDK
You mean the great campaign from SDK right? So no special new ops or campaign in version 2.0 with this div or? |
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