CCMT Patch Version 2007.12.12.1
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Close Combat Series -> Close Combat Modern Tactics

#1: CCMT Patch Version 2007.12.12.1 Author: mooxe PostPosted: Thu Jan 24, 2008 3:41 am
    —
http://www.closecombatseries.net/CCS/modules.php?name=Downloads&op=getit&lid=3987
 
Copied from readme file....

• COMMAND SCREEN now says '10 Player Game' for the number of players instead of '6
Player Game'.
• Vehicle gunners will use their secondary weapons, if available.
• Crushed elements are visible on the client machine in multi-player games.
• Enemy soldiers no longer appear on top of roofs.
• The BRIEFING screen now comes before the BATTLEGROUP screen.
• The selected engagement is not reset if you VIEW MAP from the COMMAND SCREEN.
• Players now have the option to make victory locations visible/invisible , check box in
options screen. (ctrl-L during game)
• Army side no longer gets Opfor type aircraft for their close air support.
• Fixed terrain sprites that did not repaint properly when vehicle shadows were present and
no other sprites were being painted.
• Fixed vehicles stalling at a waypoint during a multi-waypoint move.
• US Marine Corp infantry and vehicles have been added to the forcepool.
• UK Army infantry and vehicles have been added to the forcepool.
• Various teams data has been reviewed.
• The barely produced Ka-52 Alligator has been replaced by the Ka-50 Hokum on the opfor
side.
• Mi-24 Hind has been added to the available Close Air Support assets for the opfor side.
• British Tornado, Eurofighter Typhoon and Eurocopter Tiger have been added to the
available CAS assets for the Army side.
• Fixed shadow problems that were present on some vehicles.
• Some coding issues causing problems with vehicle movement on some maps has been
fixed.
• Issues with vehicle movement rates have been addressed in the elements file.
• The armor values of specific vehicles have been changed to more accurate values with
considerations of gameplay taken into account.
• CC5 color and style of UI elements has been changed to the CCMT theme.
• Monitor and Status text images now have a larger and bolder font for ease of viewing.
• RAF rondelle no longer appears at victory locations on them mini-map and overview
map.
• The overlap seen with some of the UI image elements has been corrected.


Last edited by mooxe on Mon Mar 17, 2014 12:17 am; edited 2 times in total

#2: Re: CCMT Patch Version 2007.12.12.1 Author: nuggaprovst PostPosted: Sun Mar 09, 2008 4:42 pm
    —
mooxe wrote:
http://www.closecombatseries.net/downloads/ccmt/Close-Combat-ModernTactics-UpdateRelease-DRv200712121.zip

Copied from readme file....

• COMMAND SCREEN now says '10 Player Game' for the number of players instead of '6
Player Game'.
• Vehicle gunners will use their secondary weapons, if available.
• Crushed elements are visible on the client machine in multi-player games.
• Enemy soldiers no longer appear on top of roofs.
• The BRIEFING screen now comes before the BATTLEGROUP screen.
• The selected engagement is not reset if you VIEW MAP from the COMMAND SCREEN.
• Players now have the option to make victory locations visible/invisible , check box in
options screen. (ctrl-L during game)
• Army side no longer gets Opfor type aircraft for their close air support.
• Fixed terrain sprites that did not repaint properly when vehicle shadows were present and
no other sprites were being painted.
• Fixed vehicles stalling at a waypoint during a multi-waypoint move.
• US Marine Corp infantry and vehicles have been added to the forcepool.
• UK Army infantry and vehicles have been added to the forcepool.
• Various teams data has been reviewed.
• The barely produced Ka-52 Alligator has been replaced by the Ka-50 Hokum on the opfor
side.
• Mi-24 Hind has been added to the available Close Air Support assets for the opfor side.
• British Tornado, Eurofighter Typhoon and Eurocopter Tiger have been added to the
available CAS assets for the Army side.
• Fixed shadow problems that were present on some vehicles.
• Some coding issues causing problems with vehicle movement on some maps has been
fixed.
• Issues with vehicle movement rates have been addressed in the elements file.
• The armor values of specific vehicles have been changed to more accurate values with
considerations of gameplay taken into account.
• CC5 color and style of UI elements has been changed to the CCMT theme.
• Monitor and Status text images now have a larger and bolder font for ease of viewing.
• RAF rondelle no longer appears at victory locations on them mini-map and overview
map.
• The overlap seen with some of the UI image elements has been corrected.
do i need a plugin manager to install mods toccmt

#3:  Author: schreckenLocation: Sydney, Australia PostPosted: Sun Mar 09, 2008 7:33 pm
    —
This expansion/patch is not a mod... it is an official release and is installed by an exe.

Mods

CCMT comes with it's own ModSwap plugin manager.



CCMTSysCon.zip
 Description:

Download
 Filename:  CCMTSysCon.zip
 Filesize:  407.36 KB
 Downloaded:  372 Time(s)


#4:  Author: nuggaprovst PostPosted: Sun Mar 09, 2008 9:07 pm
    —
schrecken wrote:
This expansion/patch is not a mod... it is an official release and is installed by an exe.

Mods

CCMT comes with it's own ModSwap plugin manager.
yep i found out...but thanks anyway

#5:  Author: Thomas PostPosted: Thu Jun 05, 2008 2:11 pm
    —
And how to install this? A serial number is required, and the one from the game isn't working. Can anyone help? Sad

Cheers
Thomas

#6:  Author: mooxe PostPosted: Thu Jun 05, 2008 9:13 pm
    —
The Matrix guys that can help you dont usually frequent this forum, except Schrecken. PM him or visit http://www.matrixgames.com/forums/tt.asp?forumid=510.

#7:  Author: schreckenLocation: Sydney, Australia PostPosted: Fri Jun 06, 2008 9:21 am
    —
Check in your Close Combat - Modern Tactics root folder for a file "serialreg.txt"

You can copy and paste your serial number from there straight into the serial number input box for the update/patch.

#8:  Author: tuna PostPosted: Wed Jul 02, 2008 10:22 pm
    —
1) Backup your Close "Combat Modern Tactics.exe" (1.38 mb) file from original installation
2) Install the patch using serial number 1279-1443-0514-1032
3) Copy back your "Combat Modern Tactics.exe" (1.38 mb) into CC MT directory and play!

#9: . Author: tuna PostPosted: Fri Jul 04, 2008 4:43 pm
    —
.m,

#10:  Author: Nomada_Firefox PostPosted: Mon Jul 07, 2008 8:58 am
    —
Quote:
Vehicle gunners will use their secondary weapons, if available.

I have been testing the patch and I do not see it corrected.

#11:  Author: Seraj PostPosted: Sun Jul 27, 2008 9:41 pm
    —
Dear Comrades, please kindly help me: I cannot get the correct serial number for the patch. I already tried 7629-5712-6189-3898 and 1279-1443-0514-1032 and 8890-5192-4283-4579, the latter found in the serialreg txt file. MERCI!

#12:  Author: TejszdLocation: Canada PostPosted: Sun Jul 27, 2008 10:03 pm
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Contact Matrix Games support to get support with your serial number...

#13:  Author: ograndoLocation: Treviso - Italy PostPosted: Fri Feb 06, 2009 6:23 pm
    —
tuna wrote:
1) Backup your Close "Combat Modern Tactics.exe" (1.38 mb) file from original installation
2) Install the patch using serial number 1279-1443-0514-1032
3) Copy back your "Combat Modern Tactics.exe" (1.38 mb) into CC MT directory and play!


The game now start and work fine, but i can't see victory location. I press ctrl+L but nothing. There are way to activate it. Maybe modifing a string in "CCMT.INI"?

#14:  Author: AT_Stalky PostPosted: Fri Feb 06, 2009 6:34 pm
    —
Hmmm, You sure the patch is installed? It was like that in the relise before patch.

If not get latests patch dec 2007, it will do it i supose,

#15:  Author: ograndoLocation: Treviso - Italy PostPosted: Fri Feb 06, 2009 7:04 pm
    —
If i use my installation serial i cna't install the patch. If i use 1279-1443-0514-1032, i can install the patch but the game cnat start and say me that the there are some problme with thhe serial (maybe because it is different at installation serial)
Then i follow this:

1) Backup Close "Combat Modern Tactics.exe" (1.38 mb) file from original installation
2) Install the patch using serial number 1279-1443-0514-1032
3) Copy back "Combat Modern Tactics.exe" (1.38 mb) into CC MT directory

The game start and work fine, but i can't see vicotry location. I go in option and check "hide VL" but nothing. If i go in option again the "hide VL" is uncheck. I try to press crtl+L but dont works.

Thanks for the help

#16:  Author: AT_Stalky PostPosted: Fri Feb 06, 2009 7:24 pm
    —
Hm, u sholdnt have to backup anything to install the patch.

Its straight forward just installit, and insert the serial again.

If that dont work, I have no idea..
Suggest, Maybe talk to Matrix

#17: Re: CCMT Patch Version 2007.12.12.1 Author: shilka18 PostPosted: Wed Sep 30, 2009 2:57 pm
    —
Hello !! guys i think it is now my turn to say that i get stuck to this Damned serial !!
i couldnot install my patch !! even if i have used my serial !!that come with the cd's
what is the solution pls !! by the way the patch is being downloaded from matrix site !!

#18: Re: CCMT Patch Version 2007.12.12.1 Author: shilka18 PostPosted: Wed Sep 30, 2009 10:08 pm
    —
Hello !! is somebody hearing me !! i need help !!
please Very Happy

#19: Re: CCMT Patch Version 2007.12.12.1 Author: schreckenLocation: Sydney, Australia PostPosted: Thu Oct 01, 2009 12:52 am
    —
contact matrix help desk

Although if you have been using multiple serials it may prove problematic.

#20: Re: CCMT Patch Version 2007.12.12.1 Author: TejszdLocation: Canada PostPosted: Thu Oct 01, 2009 1:37 am
    —
Why are you yelling and screaming in a CC community forum for help? Nobody here owes you anything and this site is in no way related to Matrix (distributor) or S3T (developer).

If you paid for the game contact Matrix using their email or forum....



Close Combat Series -> Close Combat Modern Tactics


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